System.Void
System.Void
System.String
System.String
| static System.Boolean GetAndroidJavaFuncExists( |
| ) |
System.String className-no documentation
| className System.String | no documentation sig - |
System.Boolean
| static System.Boolean GetAndroidStaticJavaFuncExists( |
| ) |
System.String className-no documentation
| className System.String | no documentation sig - |
System.Boolean
System.String
System.Int32
System.String
System.String
System.String className-no documentation
className -
System.Boolean
System.Int64
System.Int64
System.Int64
System.String
System.Void
| static System.Void SetUseAndroidAutoRotationHack( |
| ) |
System.Boolean use-no documentation
use -
System.Void
System.Void
| static UnityEngine.Texture2D DuplicateTextureAndYFlip( |
| ) |
UnityEngine.Texture2D source-no documentation
source -
UnityEngine.Texture2D
| static UnityEngine.Texture2D LoadImage( |
| ) |
UnityExtension:Loads a texture with quattro,
| imageName System.String | no documentation |
UnityEngine.Texture2D
| static UnityEngine.GameObject LoadObj( |
| ) |
UnityExtension:Loads Obj into a GameObject with its material, will try to find textures in the filesystem,
| objName System.String | no documentation |
| mtlName System.String | no documentation |
UnityEngine.GameObject
| static UnityEngine.GameObject LoadObj( |
| ) |
UnityExtension:Loads Obj into a GameObject,
| objName System.String | no documentation |
UnityEngine.GameObject
| static System.Boolean AssetBundleContains( |
| ) |
UnityExtension:returns true if the bundle contains this asset
| bundleName string | no documentation |
| assetpath string | no documentation |
System.Boolean
| static System.Boolean AssetBundleLoaded( |
| ) |
UnityExtension:returns true if the bundle is loaded
| bundleName string | no documentation |
System.Boolean
| static System.String ListAssetBundleContent( |
| ) |
UnityExtension:list the content of an assetbundle in commatext
| bundleName string | no documentation |
System.String
| static System.String ListAssetBundleContentThatEndsWith( |
| ) |
UnityExtension:list the content of an assetbundle of a type in commatext
| bundleName string | no documentation |
| extension string | string the asset ends with |
System.String
| static System.Void LoadAssetBundle( |
| ) |
UnityExtension:Load asset Bundle
| bundleName string | no documentation |
System.Void
| static System.Void LoadAssetBundleAsync( |
| ) |
UnityExtension:not implemented yet
| bundleName string | no documentation |
System.Void
System.Void
| static System.Void EnableExceptionReport( |
| ) |
System.Boolean enable-no documentation
enable -
System.Void
| static System.Void EnableExceptionReportSendScreenBuffer( |
| ) |
System.Boolean enable-no documentation
enable -
System.Void
System.String[]
| static System.Void SendException( |
| ) |
System.String exception-no documentation
exception -
System.Void
| static System.Void DoTryCatchOnQuattro( |
| ) |
System.Boolean enable-no documentation
enable -
System.Void
| static System.Void AddDraggableEventsHandler( |
| ) |
UnityExtension:add draggable event handler to gameobject DEPRECATED,
| go UnityEngine.GameObject | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension:add event handler to gameobject for an inputfield DEPRECATED,
| var UnityEngine.UI.InputField | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Dropdown | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Button | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Toggle | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Slider | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.ScrollRect | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Scrollbar | no documentation |
System.Void
| static System.Void AddOnAnimationEventHandlerTo( |
| ) |
UnityExtension: add an animation handler to a gameobject, that will retrieve all calls to OnAnimationEvent(string prm) from the unity animator DEPRECATED,
| var UnityEngine.GameObject | no documentation |
System.Void
| static System.Void AddOnCollisionHandlerTo( |
| ) |
UnityExtension: add a collison handler to a gameobject, that will retrieve handling collison and send them to graalscript DEPRECATED,
| var UnityEngine.GameObject | no documentation |
| layerMask System.Int32 | no documentation |
System.Void
| static System.Void AddOnControllerColliderHitHandlerTo( |
| ) |
UnityExtension: add a collison handler to a gameobject, that will retrieve handling collison and send them to graalscript DEPRECATED,
| var UnityEngine.GameObject | no documentation |
| layerMask System.Int32 | no documentation |
System.Void
| static System.Void AddOnTriggerHandlerTo( |
| ) |
UnityExtension: add a collison handler to a gameobject, that will retrieve handling collison and send them to graalscript DEPRECATED,
| var UnityEngine.GameObject | no documentation |
| layerMask System.Int32 | no documentation |
System.Void
Constructor replaces new;
UnityEngine.Quattro.EventManager
| static UnityEngine.Quattro.EventManager CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.EventManager
| static System.Void RemoveAnimationEventHandlerFrom( |
| ) |
UnityExtension: remove a collison handler from a gameobject DEPRECATED,
| var UnityEngine.GameObject | no documentation |
System.Void
| static System.Void RemoveDraggableEventsHandler( |
| ) |
UnityExtension:remove draggable event handler to gameobject DEPRECATED,
| go UnityEngine.GameObject | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.ScrollRect | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Slider | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Toggle | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Button | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Dropdown | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.InputField | no documentation |
System.Void
| static System.Void RemoveOnCollisionHandlerFrom( |
| ) |
UnityExtension: remove a collison handler from a gameobject DEPRECATED,
| var UnityEngine.GameObject | no documentation |
System.Void
| static System.Void RemoveOnControllerColliderHitHandleFrom( |
| ) |
UnityExtension: remove a collison handler from a gameobject DEPRECATED,
| var UnityEngine.GameObject | no documentation |
System.Void
| static System.Void RemoveOnTriggerHandlerFrom( |
| ) |
UnityExtension: remove a collison handler from a gameobject DEPRECATED,
| var UnityEngine.GameObject | no documentation |
System.Void
UnityExtension:Inspector trigger onHierarchySelectionChanged(transform),
System.Void
Constructor replaces new;
UnityEngine.Quattro.InspectorExtensions
| static UnityEngine.Quattro.InspectorExtensions CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.InspectorExtensions
UnityExtension:Hide hierarchy and Inspector,
System.Void
| static System.Void InspectorAddToPseudoScene( |
| ) |
UnityExtension:Inspector AddToPseudoScene,
| pseudoscenenName System.String | no documentation |
| selection UnityEngine.Transform | no documentation |
System.Void
UnityExtension:Inspector DeSelect,
System.Void
| static System.Void InspectorRemoveFromPseudoScene( |
| ) |
UnityExtension:Inspector AddToPseudoScene,
| pseudoscenenName System.String | no documentation |
| selection UnityEngine.Transform | no documentation |
| deletePseudoSceneIfEmpty System.Boolean | no documentation |
System.Void
| static System.Void InspectorSelect( |
| ) |
UnityExtension:Inspector Select,
| selection UnityEngine.Transform | no documentation |
System.Void
UnityExtension:Inspector RemoveOnHierarchySelectionChangedEvent,
System.Void
UnityExtension:Show hierarchy and Inspector,
System.Void
Constructor replaces new;
UnityEngine.Quattro.InternalExtensions
UnityExtension:Debug Unity Heap Usage,
System.Void
| static System.Boolean Exists( |
| ) |
UnityExtension:Object Exists in the heap,
| unityLinkHandle System.Int32 | no documentation |
System.Boolean
| static UnityEngine.Quattro.InternalExtensions CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.InternalExtensions
| static System.Void FromJsonOverwrite( |
| ) |
UnityExtension:JsonUtility.FromJsonOverwrite,
| json System.String | no documentation |
| t UnityEngine.Object | no documentation |
System.Void
| static System.Void ShowLoadingScreen( |
| ) |
System.Boolean show-no documentation
show -
System.Void
| static System.String ToJson( |
| ) |
UnityExtension:JsonUtility.ToJson,
| t UnityEngine.Object | no documentation |
System.String
Constructor replaces new;
UnityEngine.Quattro.MonoBehaviourEventHandler
| static UnityEngine.Quattro.MonoBehaviourEventHandler CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.MonoBehaviourEventHandler
System.String
System.UInt32
System.Boolean
| static System.Void BroadcastEvent( |
| ) |
System.String fsmEventName-no documentation
fsmEventName -
System.Void
| static System.Void BroadcastEvent( |
| ) |
HutongGames.PlayMaker.FsmEvent fsmEvent-no documentation
fsmEvent -
System.Void
Constructor replaces new;
UnityEngine.Quattro.PlayMakerFSMProxyComponent
| static UnityEngine.Quattro.PlayMakerFSMProxyComponent CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.PlayMakerFSMProxyComponent
UnityExtension:returns a comma text of all the scene transforms recursively
System.String
Constructor replaces new;
UnityEngine.Quattro.SortingGroupAutoSet
| static UnityEngine.Quattro.SortingGroupAutoSet CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.SortingGroupAutoSet
System.Void
| static List`1 Create( |
| )with Type in Type::Component,Type::Behaviour,Type::MonoBehaviour,Type::Quattro::SortingGroupAutoSet,Type::Transform,Type::Renderer,Type::MeshRenderer,Type::ParticleSystem,Type::AudioBehaviour,Type::Light,Type::Animator,Type::SkinnedMeshRenderer,Type::AudioSource,Type::TextMesh,Type::Camera,Type::Collider,Type::MeshCollider,Type::Rigidbody,Type::CharacterController,Type::Quattro3D::PlayerCamera,Type::Quattro::MonoBehaviourEventHandler,Type::Animation,Type::Cinemachine::CinemachineVirtualCamera,Type::Cinemachine::CinemachineBrain,Type::Cinemachine::CinemachineCollider,Type::Cinemachine::Cinemachine3rdPersonFollow,Type::Cinemachine::CinemachineTransposer,Type::AudioListener,Type::EventSystems::EventTrigger,Type::SpriteRenderer,Type::PolygonCollider2D,Type::EdgeCollider2D,Type::Rendering_Universal::ShadowCaster2D,Type::Rendering_Universal::Light2D,Type::BoxCollider2D,Type::Quattro::PlayMakerFSMProxyComponent,Type::Rendering::SortingGroup,Type::MLAPI::NetworkManager,Type::MLAPI_Transports_UNET::UNetTransport,Type::Quattro3D_Tiles::Tile,Type::Quattro3D_Tiles::TileAmbientLight,Type::Quattro3D_Tiles::TileAmbientSound,Type::Quattro3D_Tiles::TileBackGround,Type::Quattro3D_Tiles::TileCamera,Type::Quattro3D_Tiles::TileComposite,Type::Quattro3D_Tiles::TileDecal,Type::Quattro3D_Tiles::TileDirectionalLight,Type::Quattro3D_Tiles::TileDoor,Type::Quattro3D_Tiles::TileFlower,Type::Quattro3D_Tiles::TileHouse,Type::Quattro3D_Tiles::TileLight,Type::Quattro3D_Tiles::TileParticles,Type::Quattro3D_Tiles::TileSpawn,Type::Quattro3D_Tiles::TileSpotLight,Type::Quattro3D_Tiles::TileTestSpawn,Type::Quattro3D_Tiles::TileTree,Type::Quattro3D_Tiles::TileWarp,Type::MeshFilter,Type::BoxCollider,Type::SphereCollider,Type::Video::VideoPlayer,Type::Rendering_PostProcessing::PostProcessVolume,Type::Canvas,Type::UI::InputField,Type::UI::Image,Type::UI::Text,Type::UI::RawImage,Type::UI::Toggle,Type::UI::Slider,Type::UI::Scrollbar,Type::UI::Dropdown,Type::UI::ScrollRect,Type::RectTransform,Type::UI::LayoutElement,Type::UI::HorizontalLayoutGroup,Type::UI::VerticalLayoutGroup,Type::UI::GridLayoutGroup,Type::EventSystems::EventSystem,Type::ReflectionProbe,Type::ArticulationBody,Type::LightProbeProxyVolume,Type::Skybox,Type::UI::Button,Type::Collider2D,Type::Rigidbody2D,Type::TestNameSpace::Decal,Type::Rendering_PostProcessing::PostProcessLayer,Type::UI::ToggleGroup,Type::UI::Selectable,Type::ParticleSystemForceField,Type::CompositeCollider2D,Type::Cinemachine::CinemachineTargetGroup,Type::EventSystems::BaseInput,Type::Joint2D,Type::MLAPI::NetworkObject,Type::CanvasRenderer |
UnityExtension: replaces Unity GetComponents(T) until the bindings supports it,
Type -
List`1
Constructor replaces new;
UnityEngine.Quattro.TransformExtensions
| static UnityEngine.Transform FindDeepChild( |
| ) |
UnityExtension:Breadth-first search,
| parent UnityEngine.Transform | no documentation |
| aName System.String | no documentation |
UnityEngine.Transform
| static UnityEngine.Quattro.TransformExtensions CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.TransformExtensions
| static UnityEngine.Component[] GetComponents( |
| ) |
UnityExtension: replaces Unity GetComponents(T) until the bindings supports it,
| parent UnityEngine.Transform | no documentation |
UnityEngine.Component[]
| static List`1 GetComponents13( |
| )with Type in Type::Component,Type::Behaviour,Type::MonoBehaviour,Type::Quattro::SortingGroupAutoSet,Type::Transform,Type::Renderer,Type::MeshRenderer,Type::ParticleSystem,Type::AudioBehaviour,Type::Light,Type::Animator,Type::SkinnedMeshRenderer,Type::AudioSource,Type::TextMesh,Type::Camera,Type::Collider,Type::MeshCollider,Type::Rigidbody,Type::CharacterController,Type::Quattro3D::PlayerCamera,Type::Quattro::MonoBehaviourEventHandler,Type::Animation,Type::Cinemachine::CinemachineVirtualCamera,Type::Cinemachine::CinemachineBrain,Type::Cinemachine::CinemachineCollider,Type::Cinemachine::Cinemachine3rdPersonFollow,Type::Cinemachine::CinemachineTransposer,Type::AudioListener,Type::EventSystems::EventTrigger,Type::SpriteRenderer,Type::PolygonCollider2D,Type::EdgeCollider2D,Type::Rendering_Universal::ShadowCaster2D,Type::Rendering_Universal::Light2D,Type::BoxCollider2D,Type::Quattro::PlayMakerFSMProxyComponent,Type::Rendering::SortingGroup,Type::MLAPI::NetworkManager,Type::MLAPI_Transports_UNET::UNetTransport,Type::Quattro3D_Tiles::Tile,Type::Quattro3D_Tiles::TileAmbientLight,Type::Quattro3D_Tiles::TileAmbientSound,Type::Quattro3D_Tiles::TileBackGround,Type::Quattro3D_Tiles::TileCamera,Type::Quattro3D_Tiles::TileComposite,Type::Quattro3D_Tiles::TileDecal,Type::Quattro3D_Tiles::TileDirectionalLight,Type::Quattro3D_Tiles::TileDoor,Type::Quattro3D_Tiles::TileFlower,Type::Quattro3D_Tiles::TileHouse,Type::Quattro3D_Tiles::TileLight,Type::Quattro3D_Tiles::TileParticles,Type::Quattro3D_Tiles::TileSpawn,Type::Quattro3D_Tiles::TileSpotLight,Type::Quattro3D_Tiles::TileTestSpawn,Type::Quattro3D_Tiles::TileTree,Type::Quattro3D_Tiles::TileWarp,Type::MeshFilter,Type::BoxCollider,Type::SphereCollider,Type::Video::VideoPlayer,Type::Rendering_PostProcessing::PostProcessVolume,Type::Canvas,Type::UI::InputField,Type::UI::Image,Type::UI::Text,Type::UI::RawImage,Type::UI::Toggle,Type::UI::Slider,Type::UI::Scrollbar,Type::UI::Dropdown,Type::UI::ScrollRect,Type::RectTransform,Type::UI::LayoutElement,Type::UI::HorizontalLayoutGroup,Type::UI::VerticalLayoutGroup,Type::UI::GridLayoutGroup,Type::EventSystems::EventSystem,Type::ReflectionProbe,Type::ArticulationBody,Type::LightProbeProxyVolume,Type::Skybox,Type::UI::Button,Type::Collider2D,Type::Rigidbody2D,Type::TestNameSpace::Decal,Type::Rendering_PostProcessing::PostProcessLayer,Type::UI::ToggleGroup,Type::UI::Selectable,Type::ParticleSystemForceField,Type::CompositeCollider2D,Type::Cinemachine::CinemachineTargetGroup,Type::EventSystems::BaseInput,Type::Joint2D,Type::MLAPI::NetworkObject,Type::CanvasRenderer |
UnityExtension: replaces Unity GetComponents(T) until the bindings supports it,
| Type | no documentation |
List`1
System.Void
| static System.Void AddXsollaEventHandlerTo( |
| ) |
XsollaExtensions:Extension:AddXsollaEventHandlerTo,
| var UnityEngine.GameObject | no documentation |
System.Void
Constructor replaces new;
UnityEngine.Quattro.XsollaExtensions
| static UnityEngine.Quattro.XsollaExtensions CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.XsollaExtensions
| static System.Void onRestrictedPaymentMethod( |
| ) |
System.Int32 paymentMethod-no documentation
paymentMethod -
System.Void
| static System.Void OpenPurchaseUi( |
| ) |
XsollaExtensions:OpenPurchaseUi,
| token System.String | no documentation |
| order_id System.Int32 | no documentation |
| System.Action`1[[System.Int32 | no documentation mscorlib - Version=4.0.0.0 - Culture=neutral - act - |
System.Void
class:/TYPE/UnityEngine.Quattro.MonoBehaviourEventHandler//, can be loaded from an assetbundle using Quattro::MonoBehaviourEventHandler::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
UnityEngine.Quattro.MonoBehaviourEventHandler
| static UnityEngine.Quattro.MonoBehaviourEventHandler CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.MonoBehaviourEventHandler
class:/TYPE/UnityEngine.Quattro.PlayMakerFSMProxyComponent/Proxy behavior to PlayMakerFSM, put on same gameobject then use, /, can be loaded from an assetbundle using Quattro::PlayMakerFSMProxyComponent::createfromassetbundle(bundlename,prefabname) /
| System.Void ChangeState( |
| ) |
System.String eventName-no documentation
eventName -
System.Void
| System.Void ChangeState( |
| ) |
HutongGames.PlayMaker.FsmEvent fsmEvent-no documentation
fsmEvent -
System.Void
| static System.Void BroadcastEvent( |
| ) |
HutongGames.PlayMaker.FsmEvent fsmEvent-no documentation
fsmEvent -
System.Void
| static System.Void BroadcastEvent( |
| ) |
System.String fsmEventName-no documentation
fsmEventName -
System.Void
Constructor replaces new;
UnityEngine.Quattro.PlayMakerFSMProxyComponent
| static UnityEngine.Quattro.PlayMakerFSMProxyComponent CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.PlayMakerFSMProxyComponent
| System.Void SendEvent( |
| ) |
System.String eventName-no documentation
eventName -
System.Void
| System.Void SendRemoteFsmEvent( |
| ) |
System.String eventName-no documentation
eventName -
System.Void
| System.Void SendRemoteFsmEventWithData( |
| ) |
System.String eventName-no documentation
| eventName System.String | no documentation eventData - |
System.Void
| System.Void SetEnabled( |
| ) |
System.Boolean enabled-no documentation
enabled -
System.Void
| System.Void SetState( |
| ) |
System.String stateName-no documentation
stateName -
System.Void
class:/TYPE/UnityEngine.Quattro.SortingGroupAutoSet/UnityExtension:component to add to your playerserverplayernpc etc. it creates a sorting group, and sync it every frame to sync with quattro normal rendering, /, can be loaded from an assetbundle using Quattro::SortingGroupAutoSet::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
UnityEngine.Quattro.SortingGroupAutoSet
| static UnityEngine.Quattro.SortingGroupAutoSet CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.SortingGroupAutoSet
| System.Void Set( |
| ) |
UnityExtension:order <0 before graal, >0 between graal rendered things ( put 999 for after for ex), onTop or normal render queue,
| index System.Int32 | no documentation |
| onTop System.Boolean | no documentation |
System.Void
UnityExtension:do not sync the sortinggroup with quattro anymore,
System.Void
class:/TYPE/UnityEngine.Quattro.AssetLoadingExtension/UnityExtension:AssetLoadingExtension, /, can be loaded from an assetbundle using Quattro::AssetLoadingExtension::createfromassetbundle(bundlename,prefabname) /
| static UnityEngine.Texture2D DuplicateTextureAndYFlip( |
| ) |
UnityEngine.Texture2D source-no documentation
source -
UnityEngine.Texture2D
| static UnityEngine.Texture2D LoadImage( |
| ) |
UnityExtension:Loads a texture with quattro,
| imageName System.String | no documentation |
UnityEngine.Texture2D
| static UnityEngine.GameObject LoadObj( |
| ) |
UnityExtension:Loads Obj into a GameObject with its material, will try to find textures in the filesystem,
| objName System.String | no documentation |
| mtlName System.String | no documentation |
UnityEngine.GameObject
| static UnityEngine.GameObject LoadObj( |
| ) |
UnityExtension:Loads Obj into a GameObject,
| objName System.String | no documentation |
UnityEngine.GameObject
class:/TYPE/UnityEngine.Quattro.EventManager/UnityExtension:manage events back to graalscript DEPRECATED, /, can be loaded from an assetbundle using Quattro::EventManager::createfromassetbundle(bundlename,prefabname) /
| static System.Void AddDraggableEventsHandler( |
| ) |
UnityExtension:add draggable event handler to gameobject DEPRECATED,
| go UnityEngine.GameObject | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.ScrollRect | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension:add event handler to gameobject for an inputfield DEPRECATED,
| var UnityEngine.UI.InputField | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Dropdown | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Button | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Toggle | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Slider | no documentation |
System.Void
| static System.Void AddEventHandlerTo( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Scrollbar | no documentation |
System.Void
| static System.Void AddOnAnimationEventHandlerTo( |
| ) |
UnityExtension: add an animation handler to a gameobject, that will retrieve all calls to OnAnimationEvent(string prm) from the unity animator DEPRECATED,
| var UnityEngine.GameObject | no documentation |
System.Void
| static System.Void AddOnCollisionHandlerTo( |
| ) |
UnityExtension: add a collison handler to a gameobject, that will retrieve handling collison and send them to graalscript DEPRECATED,
| var UnityEngine.GameObject | no documentation |
| layerMask System.Int32 | no documentation |
System.Void
| static System.Void AddOnControllerColliderHitHandlerTo( |
| ) |
UnityExtension: add a collison handler to a gameobject, that will retrieve handling collison and send them to graalscript DEPRECATED,
| var UnityEngine.GameObject | no documentation |
| layerMask System.Int32 | no documentation |
System.Void
| static System.Void AddOnTriggerHandlerTo( |
| ) |
UnityExtension: add a collison handler to a gameobject, that will retrieve handling collison and send them to graalscript DEPRECATED,
| var UnityEngine.GameObject | no documentation |
| layerMask System.Int32 | no documentation |
System.Void
Constructor replaces new;
UnityEngine.Quattro.EventManager
| static UnityEngine.Quattro.EventManager CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.EventManager
| static System.Void RemoveAnimationEventHandlerFrom( |
| ) |
UnityExtension: remove a collison handler from a gameobject DEPRECATED,
| var UnityEngine.GameObject | no documentation |
System.Void
| static System.Void RemoveDraggableEventsHandler( |
| ) |
UnityExtension:remove draggable event handler to gameobject DEPRECATED,
| go UnityEngine.GameObject | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Dropdown | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Button | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Toggle | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.Slider | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.ScrollRect | no documentation |
System.Void
| static System.Void RemoveEventHandleFrom( |
| ) |
UnityExtension: DEPRECATED,
| var UnityEngine.UI.InputField | no documentation |
System.Void
| static System.Void RemoveOnCollisionHandlerFrom( |
| ) |
UnityExtension: remove a collison handler from a gameobject DEPRECATED,
| var UnityEngine.GameObject | no documentation |
System.Void
| static System.Void RemoveOnControllerColliderHitHandleFrom( |
| ) |
UnityExtension: remove a collison handler from a gameobject DEPRECATED,
| var UnityEngine.GameObject | no documentation |
System.Void
| static System.Void RemoveOnTriggerHandlerFrom( |
| ) |
UnityExtension: remove a collison handler from a gameobject DEPRECATED,
| var UnityEngine.GameObject | no documentation |
System.Void
class:/TYPE/UnityEngine.Quattro.InspectorExtensions//, can be loaded from an assetbundle using Quattro::InspectorExtensions::createfromassetbundle(bundlename,prefabname) /
UnityExtension:Inspector trigger onHierarchySelectionChanged(transform),
System.Void
Constructor replaces new;
UnityEngine.Quattro.InspectorExtensions
| static UnityEngine.Quattro.InspectorExtensions CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.InspectorExtensions
UnityExtension:Hide hierarchy and Inspector,
System.Void
| static System.Void InspectorAddToPseudoScene( |
| ) |
UnityExtension:Inspector AddToPseudoScene,
| pseudoscenenName System.String | no documentation |
| selection UnityEngine.Transform | no documentation |
System.Void
UnityExtension:Inspector DeSelect,
System.Void
| static System.Void InspectorRemoveFromPseudoScene( |
| ) |
UnityExtension:Inspector AddToPseudoScene,
| pseudoscenenName System.String | no documentation |
| selection UnityEngine.Transform | no documentation |
| deletePseudoSceneIfEmpty System.Boolean | no documentation |
System.Void
| static System.Void InspectorSelect( |
| ) |
UnityExtension:Inspector Select,
| selection UnityEngine.Transform | no documentation |
System.Void
UnityExtension:Inspector RemoveOnHierarchySelectionChangedEvent,
System.Void
UnityExtension:Show hierarchy and Inspector,
System.Void
class:/TYPE/UnityEngine.Quattro.InternalExtensions/graal unity extensions, /, can be loaded from an assetbundle using Quattro::InternalExtensions::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
UnityEngine.Quattro.InternalExtensions
UnityExtension:Debug Unity Heap Usage,
System.Void
| static System.Boolean Exists( |
| ) |
UnityExtension:Object Exists in the heap,
| unityLinkHandle System.Int32 | no documentation |
System.Boolean
| static UnityEngine.Quattro.InternalExtensions CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.InternalExtensions
| static System.Void FromJsonOverwrite( |
| ) |
UnityExtension:JsonUtility.FromJsonOverwrite,
| json System.String | no documentation |
| t UnityEngine.Object | no documentation |
System.Void
| static System.Void ShowLoadingScreen( |
| ) |
System.Boolean show-no documentation
show -
System.Void
| static System.String ToJson( |
| ) |
UnityExtension:JsonUtility.ToJson,
| t UnityEngine.Object | no documentation |
System.String
class:/TYPE/UnityEngine.Quattro.TransformExtensions/UnityExtension:UnityTransformExtensions, /, can be loaded from an assetbundle using Quattro::TransformExtensions::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
UnityEngine.Quattro.TransformExtensions
| static List`1 Create( |
| )with Type in Type::Component,Type::Behaviour,Type::MonoBehaviour,Type::Quattro::SortingGroupAutoSet,Type::Transform,Type::Renderer,Type::MeshRenderer,Type::ParticleSystem,Type::AudioBehaviour,Type::Light,Type::Animator,Type::SkinnedMeshRenderer,Type::AudioSource,Type::TextMesh,Type::Camera,Type::Collider,Type::MeshCollider,Type::Rigidbody,Type::CharacterController,Type::Quattro3D::PlayerCamera,Type::Quattro::MonoBehaviourEventHandler,Type::Animation,Type::Cinemachine::CinemachineVirtualCamera,Type::Cinemachine::CinemachineBrain,Type::Cinemachine::CinemachineCollider,Type::Cinemachine::Cinemachine3rdPersonFollow,Type::Cinemachine::CinemachineTransposer,Type::AudioListener,Type::EventSystems::EventTrigger,Type::SpriteRenderer,Type::PolygonCollider2D,Type::EdgeCollider2D,Type::Rendering_Universal::ShadowCaster2D,Type::Rendering_Universal::Light2D,Type::BoxCollider2D,Type::Quattro::PlayMakerFSMProxyComponent,Type::Rendering::SortingGroup,Type::MLAPI::NetworkManager,Type::MLAPI_Transports_UNET::UNetTransport,Type::Quattro3D_Tiles::Tile,Type::Quattro3D_Tiles::TileAmbientLight,Type::Quattro3D_Tiles::TileAmbientSound,Type::Quattro3D_Tiles::TileBackGround,Type::Quattro3D_Tiles::TileCamera,Type::Quattro3D_Tiles::TileComposite,Type::Quattro3D_Tiles::TileDecal,Type::Quattro3D_Tiles::TileDirectionalLight,Type::Quattro3D_Tiles::TileDoor,Type::Quattro3D_Tiles::TileFlower,Type::Quattro3D_Tiles::TileHouse,Type::Quattro3D_Tiles::TileLight,Type::Quattro3D_Tiles::TileParticles,Type::Quattro3D_Tiles::TileSpawn,Type::Quattro3D_Tiles::TileSpotLight,Type::Quattro3D_Tiles::TileTestSpawn,Type::Quattro3D_Tiles::TileTree,Type::Quattro3D_Tiles::TileWarp,Type::MeshFilter,Type::BoxCollider,Type::SphereCollider,Type::Video::VideoPlayer,Type::Rendering_PostProcessing::PostProcessVolume,Type::Canvas,Type::UI::InputField,Type::UI::Image,Type::UI::Text,Type::UI::RawImage,Type::UI::Toggle,Type::UI::Slider,Type::UI::Scrollbar,Type::UI::Dropdown,Type::UI::ScrollRect,Type::RectTransform,Type::UI::LayoutElement,Type::UI::HorizontalLayoutGroup,Type::UI::VerticalLayoutGroup,Type::UI::GridLayoutGroup,Type::EventSystems::EventSystem,Type::ReflectionProbe,Type::ArticulationBody,Type::LightProbeProxyVolume,Type::Skybox,Type::UI::Button,Type::Collider2D,Type::Rigidbody2D,Type::TestNameSpace::Decal,Type::Rendering_PostProcessing::PostProcessLayer,Type::UI::ToggleGroup,Type::UI::Selectable,Type::ParticleSystemForceField,Type::CompositeCollider2D,Type::Cinemachine::CinemachineTargetGroup,Type::EventSystems::BaseInput,Type::Joint2D,Type::MLAPI::NetworkObject,Type::CanvasRenderer |
UnityExtension: replaces Unity GetComponents(T) until the bindings supports it,
Type -
List`1
| static UnityEngine.Transform FindDeepChild( |
| ) |
UnityExtension:Breadth-first search,
| parent UnityEngine.Transform | no documentation |
| aName System.String | no documentation |
UnityEngine.Transform
| static UnityEngine.Quattro.TransformExtensions CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.TransformExtensions
| static UnityEngine.Component[] GetComponents( |
| ) |
UnityExtension: replaces Unity GetComponents(T) until the bindings supports it,
| parent UnityEngine.Transform | no documentation |
UnityEngine.Component[]
| static List`1 GetComponents13( |
| )with Type in Type::Component,Type::Behaviour,Type::MonoBehaviour,Type::Quattro::SortingGroupAutoSet,Type::Transform,Type::Renderer,Type::MeshRenderer,Type::ParticleSystem,Type::AudioBehaviour,Type::Light,Type::Animator,Type::SkinnedMeshRenderer,Type::AudioSource,Type::TextMesh,Type::Camera,Type::Collider,Type::MeshCollider,Type::Rigidbody,Type::CharacterController,Type::Quattro3D::PlayerCamera,Type::Quattro::MonoBehaviourEventHandler,Type::Animation,Type::Cinemachine::CinemachineVirtualCamera,Type::Cinemachine::CinemachineBrain,Type::Cinemachine::CinemachineCollider,Type::Cinemachine::Cinemachine3rdPersonFollow,Type::Cinemachine::CinemachineTransposer,Type::AudioListener,Type::EventSystems::EventTrigger,Type::SpriteRenderer,Type::PolygonCollider2D,Type::EdgeCollider2D,Type::Rendering_Universal::ShadowCaster2D,Type::Rendering_Universal::Light2D,Type::BoxCollider2D,Type::Quattro::PlayMakerFSMProxyComponent,Type::Rendering::SortingGroup,Type::MLAPI::NetworkManager,Type::MLAPI_Transports_UNET::UNetTransport,Type::Quattro3D_Tiles::Tile,Type::Quattro3D_Tiles::TileAmbientLight,Type::Quattro3D_Tiles::TileAmbientSound,Type::Quattro3D_Tiles::TileBackGround,Type::Quattro3D_Tiles::TileCamera,Type::Quattro3D_Tiles::TileComposite,Type::Quattro3D_Tiles::TileDecal,Type::Quattro3D_Tiles::TileDirectionalLight,Type::Quattro3D_Tiles::TileDoor,Type::Quattro3D_Tiles::TileFlower,Type::Quattro3D_Tiles::TileHouse,Type::Quattro3D_Tiles::TileLight,Type::Quattro3D_Tiles::TileParticles,Type::Quattro3D_Tiles::TileSpawn,Type::Quattro3D_Tiles::TileSpotLight,Type::Quattro3D_Tiles::TileTestSpawn,Type::Quattro3D_Tiles::TileTree,Type::Quattro3D_Tiles::TileWarp,Type::MeshFilter,Type::BoxCollider,Type::SphereCollider,Type::Video::VideoPlayer,Type::Rendering_PostProcessing::PostProcessVolume,Type::Canvas,Type::UI::InputField,Type::UI::Image,Type::UI::Text,Type::UI::RawImage,Type::UI::Toggle,Type::UI::Slider,Type::UI::Scrollbar,Type::UI::Dropdown,Type::UI::ScrollRect,Type::RectTransform,Type::UI::LayoutElement,Type::UI::HorizontalLayoutGroup,Type::UI::VerticalLayoutGroup,Type::UI::GridLayoutGroup,Type::EventSystems::EventSystem,Type::ReflectionProbe,Type::ArticulationBody,Type::LightProbeProxyVolume,Type::Skybox,Type::UI::Button,Type::Collider2D,Type::Rigidbody2D,Type::TestNameSpace::Decal,Type::Rendering_PostProcessing::PostProcessLayer,Type::UI::ToggleGroup,Type::UI::Selectable,Type::ParticleSystemForceField,Type::CompositeCollider2D,Type::Cinemachine::CinemachineTargetGroup,Type::EventSystems::BaseInput,Type::Joint2D,Type::MLAPI::NetworkObject,Type::CanvasRenderer |
UnityExtension: replaces Unity GetComponents(T) until the bindings supports it,
| Type | no documentation |
List`1
class:/TYPE/UnityEngine.Quattro.XsollaExtensions//, can be loaded from an assetbundle using Quattro::XsollaExtensions::createfromassetbundle(bundlename,prefabname) /
| static System.Void AddXsollaEventHandlerTo( |
| ) |
XsollaExtensions:Extension:AddXsollaEventHandlerTo,
| var UnityEngine.GameObject | no documentation |
System.Void
Constructor replaces new;
UnityEngine.Quattro.XsollaExtensions
| static UnityEngine.Quattro.XsollaExtensions CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.XsollaExtensions
| static System.Void onRestrictedPaymentMethod( |
| ) |
System.Int32 paymentMethod-no documentation
paymentMethod -
System.Void
| static System.Void OpenPurchaseUi( |
| ) |
XsollaExtensions:OpenPurchaseUi,
| token System.String | no documentation |
| order_id System.Int32 | no documentation |
| System.Action`1[[System.Int32 | no documentation mscorlib - Version=4.0.0.0 - Culture=neutral - act - |
System.Void