Constructor replaces new
Cinemachine.CameraState
| static Cinemachine.CameraState Lerp( |
| ) |
Cinemachine.CameraState stateA-no documentation
| stateA | no documentation |
| stateB | no documentation t - |
Cinemachine.CameraState
Constructor replaces new;
Cinemachine.Cinemachine3rdPersonFollow
| static Cinemachine.Cinemachine3rdPersonFollow CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.Cinemachine3rdPersonFollow
| static Cinemachine.CinemachineBlend Create ( |
| ) |
Constructor replaces new;
| a | no description |
| b | no description |
| curve UnityEngine.AnimationCurve | no description |
| duration System.Single | no description |
| t System.Single | no description |
Cinemachine.CinemachineBlend
| static Cinemachine.CinemachineBlend CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineBlend
| static Cinemachine.CinemachineBlendDefinition Create ( |
| ) |
Constructor replaces new;
| style Cinemachine.CinemachineBlendDefinition.Style | no description |
| time System.Single | no description |
Cinemachine.CinemachineBlendDefinition
Constructor replaces new
Cinemachine.CinemachineBlendDefinition
Constructor replaces new;
Cinemachine.CinemachineBlenderSettings
| static Cinemachine.CinemachineBlenderSettings CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineBlenderSettings
Constructor replaces new;
Cinemachine.CinemachineBrain
| static Cinemachine.CinemachineBrain CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineBrain
UnityEngine.Color
Constructor replaces new;
Cinemachine.CinemachineCollider
| static Cinemachine.CinemachineCollider CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineCollider
| static Cinemachine.CinemachineComponentBase CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineComponentBase
| static Cinemachine.CinemachineExtension CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineExtension
| static Cinemachine.CinemachineTargetGroup CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineTargetGroup
Constructor replaces new;
Cinemachine.CinemachineTransposer
| static Cinemachine.CinemachineTransposer CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineTransposer
Constructor replaces new;
Cinemachine.CinemachineVirtualCamera
| static Cinemachine.CinemachineVirtualCamera CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineVirtualCamera
| static Cinemachine.CinemachineVirtualCameraBase CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineVirtualCameraBase
| static Cinemachine.ICinemachineCamera CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.ICinemachineCamera
| static Cinemachine.ICinemachineTargetGroup CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.ICinemachineTargetGroup
| static Cinemachine.LensSettings Create ( |
| ) |
Constructor replaces new;
| verticalFOV System.Single | no description |
| orthographicSize System.Single | no description |
| nearClip System.Single | no description |
| farClip System.Single | no description |
| dutch System.Single | no description |
Cinemachine.LensSettings
Constructor replaces new
Cinemachine.LensSettings
| static Cinemachine.LensSettings FromCamera( |
| ) |
UnityEngine.Camera fromCamera-no documentation
fromCamera -
Cinemachine.LensSettings
| static Cinemachine.LensSettings Lerp( |
| ) |
Cinemachine.LensSettings lensA-no documentation
| lensA | no documentation |
| lensB | no documentation t - |
Cinemachine.LensSettings
| System.Void AddCustomBlendable( |
| ) |
Cinemachine.CameraState.CustomBlendable b-no documentation
b -
System.Void
Constructor replaces new
Cinemachine.CameraState
| static Cinemachine.CameraState Lerp( |
| ) |
Cinemachine.CameraState stateA-no documentation
| stateA | no documentation |
| stateB | no documentation t - |
Cinemachine.CameraState
| Cinemachine.CameraState.CustomBlendable GetCustomBlendable( |
| ) |
System.Int32 index-no documentation
index -
Cinemachine.CameraState.CustomBlendable
class:/TYPE/Cinemachine.CinemachineBlend//, can be loaded from an assetbundle using Cinemachine::CinemachineBlend::createfromassetbundle(bundlename,prefabname) /
| static Cinemachine.CinemachineBlend Create ( |
| ) |
Constructor replaces new;
| a | no description |
| b | no description |
| curve UnityEngine.AnimationCurve | no description |
| duration System.Single | no description |
| t System.Single | no description |
Cinemachine.CinemachineBlend
| static Cinemachine.CinemachineBlend CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineBlend
| System.Void UpdateCameraState( |
| ) |
UnityEngine.Vector3 worldUp-no documentation
| worldUp UnityEngine.Vector3 | no documentation deltaTime - |
System.Void
| System.Boolean Uses( |
| ) |
Cinemachine.ICinemachineCamera cam-no documentation
cam -
System.Boolean
Constructor replaces new
Cinemachine.CinemachineBlendDefinition
| static Cinemachine.CinemachineBlendDefinition Create ( |
| ) |
Constructor replaces new;
| style Cinemachine.CinemachineBlendDefinition.Style | no description |
| time System.Single | no description |
Cinemachine.CinemachineBlendDefinition
class:/TYPE/Cinemachine.ICinemachineCamera//, can be loaded from an assetbundle using Cinemachine::ICinemachineCamera::createfromassetbundle(bundlename,prefabname) /
| static Cinemachine.ICinemachineCamera CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.ICinemachineCamera
class:/TYPE/Cinemachine.ICinemachineTargetGroup//, can be loaded from an assetbundle using Cinemachine::ICinemachineTargetGroup::createfromassetbundle(bundlename,prefabname) /
| static Cinemachine.ICinemachineTargetGroup CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.ICinemachineTargetGroup
Constructor replaces new
Cinemachine.LensSettings
| static Cinemachine.LensSettings Create ( |
| ) |
Constructor replaces new;
| verticalFOV System.Single | no description |
| orthographicSize System.Single | no description |
| nearClip System.Single | no description |
| farClip System.Single | no description |
| dutch System.Single | no description |
Cinemachine.LensSettings
| static Cinemachine.LensSettings FromCamera( |
| ) |
UnityEngine.Camera fromCamera-no documentation
fromCamera -
Cinemachine.LensSettings
| static Cinemachine.LensSettings Lerp( |
| ) |
Cinemachine.LensSettings lensA-no documentation
| lensA | no documentation |
| lensB | no documentation t - |
Cinemachine.LensSettings
| System.Void SnapshotCameraReadOnlyProperties( |
| ) |
UnityEngine.Camera camera-no documentation
camera -
System.Void
| System.Void SnapshotCameraReadOnlyProperties( |
| ) |
Cinemachine.LensSettings& lens-no documentation
lens -
System.Void
System.Void
class:/TYPE/Cinemachine.CinemachineBrain//, can be loaded from an assetbundle using Cinemachine::CinemachineBrain::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
Cinemachine.CinemachineBrain
| static Cinemachine.CinemachineBrain CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineBrain
UnityEngine.Color
| System.Void ComputeCurrentBlend( |
| ) |
Cinemachine.CinemachineBlend& outputBlend-no documentation
| outputBlend | no documentation numTopLayersToExclude - |
System.Void
| System.Boolean IsLive( |
| ) |
Cinemachine.ICinemachineCamera vcam-no documentation
| vcam | no documentation dominantChildOnly - |
System.Boolean
| System.Boolean IsLiveInBlend( |
| ) |
Cinemachine.ICinemachineCamera vcam-no documentation
vcam -
System.Boolean
System.Void
| System.Void ReleaseCameraOverride( |
| ) |
System.Int32 overrideId-no documentation
overrideId -
System.Void
| System.Int32 SetCameraOverride( |
| ) |
System.Int32 overrideId-no documentation
| overrideId System.Int32 | no documentation |
| camA | no documentation |
| camB | no documentation |
| weightB System.Single | no documentation deltaTime - |
System.Int32
class:/TYPE/Cinemachine.CinemachineComponentBase//, can be loaded from an assetbundle using Cinemachine::CinemachineComponentBase::createfromassetbundle(bundlename,prefabname) /
| static Cinemachine.CinemachineComponentBase CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineComponentBase
| System.Void ForceCameraPosition( |
| ) |
UnityEngine.Vector3 pos-no documentation
| pos UnityEngine.Vector3 | no documentation rot - |
System.Void
System.Single
| System.Void OnTargetObjectWarped( |
| ) |
UnityEngine.Transform target-no documentation
| target UnityEngine.Transform | no documentation positionDelta - |
System.Void
| System.Boolean OnTransitionFromCamera( |
| ) |
Cinemachine.ICinemachineCamera fromCam-no documentation
| fromCam | no documentation |
| worldUp UnityEngine.Vector3 | no documentation |
| deltaTime System.Single | no documentation transitionParams - |
System.Boolean
| System.Void PrePipelineMutateCameraState( |
| ) |
Cinemachine.CameraState& curState-no documentation
| curState | no documentation deltaTime - |
System.Void
class:/TYPE/Cinemachine.Cinemachine3rdPersonFollow//, can be loaded from an assetbundle using Cinemachine::Cinemachine3rdPersonFollow::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
Cinemachine.Cinemachine3rdPersonFollow
| static Cinemachine.Cinemachine3rdPersonFollow CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.Cinemachine3rdPersonFollow
System.Single
| System.Void GetRigPositions( |
| ) |
UnityEngine.Vector3& root-no documentation
| root UnityEngine.Vector3& | no documentation |
| shoulder UnityEngine.Vector3& | no documentation hand - |
System.Void
| System.Void MutateCameraState( |
| ) |
Cinemachine.CameraState& curState-no documentation
| curState | no documentation deltaTime - |
System.Void
| System.Void OnTargetObjectWarped( |
| ) |
UnityEngine.Transform target-no documentation
| target UnityEngine.Transform | no documentation positionDelta - |
System.Void
class:/TYPE/Cinemachine.CinemachineTransposer//, can be loaded from an assetbundle using Cinemachine::CinemachineTransposer::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
Cinemachine.CinemachineTransposer
| static Cinemachine.CinemachineTransposer CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineTransposer
| System.Void ForceCameraPosition( |
| ) |
UnityEngine.Vector3 pos-no documentation
| pos UnityEngine.Vector3 | no documentation rot - |
System.Void
System.Single
| UnityEngine.Quaternion GetReferenceOrientation( |
| ) |
UnityEngine.Vector3 worldUp-no documentation
worldUp -
UnityEngine.Quaternion
| UnityEngine.Vector3 GetTargetCameraPosition( |
| ) |
UnityEngine.Vector3 worldUp-no documentation
worldUp -
UnityEngine.Vector3
| System.Void MutateCameraState( |
| ) |
Cinemachine.CameraState& curState-no documentation
| curState | no documentation deltaTime - |
System.Void
| System.Void OnTargetObjectWarped( |
| ) |
UnityEngine.Transform target-no documentation
| target UnityEngine.Transform | no documentation positionDelta - |
System.Void
class:/TYPE/Cinemachine.CinemachineExtension//, can be loaded from an assetbundle using Cinemachine::CinemachineExtension::createfromassetbundle(bundlename,prefabname) /
| static Cinemachine.CinemachineExtension CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineExtension
class:/TYPE/Cinemachine.CinemachineCollider//, can be loaded from an assetbundle using Cinemachine::CinemachineCollider::createfromassetbundle(bundlename,prefabname) /
| System.Boolean CameraWasDisplaced( |
| ) |
Cinemachine.ICinemachineCamera vcam-no documentation
vcam -
System.Boolean
Constructor replaces new;
Cinemachine.CinemachineCollider
| static Cinemachine.CinemachineCollider CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineCollider
| System.Single GetCameraDisplacementDistance( |
| ) |
Cinemachine.ICinemachineCamera vcam-no documentation
vcam -
System.Single
System.Single
| System.Boolean IsTargetObscured( |
| ) |
Cinemachine.ICinemachineCamera vcam-no documentation
vcam -
System.Boolean
class:/TYPE/Cinemachine.CinemachineTargetGroup//, can be loaded from an assetbundle using Cinemachine::CinemachineTargetGroup::createfromassetbundle(bundlename,prefabname) /
| static Cinemachine.CinemachineTargetGroup CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineTargetGroup
class:/TYPE/Cinemachine.CinemachineVirtualCameraBase//, can be loaded from an assetbundle using Cinemachine::CinemachineVirtualCameraBase::createfromassetbundle(bundlename,prefabname) /
| static Cinemachine.CinemachineVirtualCameraBase CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineVirtualCameraBase
class:/TYPE/Cinemachine.CinemachineVirtualCamera//, can be loaded from an assetbundle using Cinemachine::CinemachineVirtualCamera::createfromassetbundle(bundlename,prefabname) /
| T AddCinemachineComponent( |
| )with Type in Type::Cinemachine::CinemachineComponentBase,Type::Cinemachine::Cinemachine3rdPersonFollow,Type::Cinemachine::CinemachineTransposer |
Type -
T
Constructor replaces new;
Cinemachine.CinemachineVirtualCamera
| static Cinemachine.CinemachineVirtualCamera CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineVirtualCamera
| System.Void ForceCameraPosition( |
| ) |
UnityEngine.Vector3 pos-no documentation
| pos UnityEngine.Vector3 | no documentation rot - |
System.Void
| T GetCinemachineComponent( |
| )with Type in Type::Cinemachine::CinemachineComponentBase,Type::Cinemachine::Cinemachine3rdPersonFollow,Type::Cinemachine::CinemachineTransposer |
Type -
T
| Cinemachine.CinemachineComponentBase GetCinemachineComponent( |
| ) |
Cinemachine.CinemachineCore.Stage stage-no documentation
stage -
Cinemachine.CinemachineComponentBase
UnityEngine.Transform
Cinemachine.CinemachineComponentBase[]
System.Single
| System.Void InternalUpdateCameraState( |
| ) |
UnityEngine.Vector3 worldUp-no documentation
| worldUp UnityEngine.Vector3 | no documentation deltaTime - |
System.Void
System.Void
| System.Void OnTargetObjectWarped( |
| ) |
UnityEngine.Transform target-no documentation
| target UnityEngine.Transform | no documentation positionDelta - |
System.Void
| System.Void OnTransitionFromCamera( |
| ) |
Cinemachine.ICinemachineCamera fromCam-no documentation
| fromCam | no documentation |
| worldUp UnityEngine.Vector3 | no documentation deltaTime - |
System.Void
class:/TYPE/Cinemachine.CinemachineBlenderSettings//, can be loaded from an assetbundle using Cinemachine::CinemachineBlenderSettings::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
Cinemachine.CinemachineBlenderSettings
| static Cinemachine.CinemachineBlenderSettings CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
Cinemachine.CinemachineBlenderSettings
| Cinemachine.CinemachineBlendDefinition GetBlendForVirtualCameras( |
| ) |
System.String fromCameraName-no documentation
| fromCameraName System.String | no documentation |
| toCameraName System.String | no documentation defaultBlend - |
Cinemachine.CinemachineBlendDefinition