class:/TYPE/UnityEngine.UI.Toggle.ToggleEvent//, can be loaded from an assetbundle using UI_Toggle::ToggleEvent::createfromassetbundle(bundlename,prefabname) /
<Events::UnityEvent_T_System::Boolean>
Constructor replaces new;
UnityEngine.UI.Toggle.ToggleEvent
| static UnityEngine.UI.Toggle.ToggleEvent CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.UI.Toggle.ToggleEvent