UI::​LayoutGroup
EventSystems::​UIBehaviour
UI::​LayoutGroup
UI::​GridLayoutGroup
UI::​HorizontalOrVerticalLayoutGroup

class:/TYPE/UnityEngine.UI.LayoutGroup//, can be loaded from an assetbundle using UI::LayoutGroup::createfromassetbundle(bundlename,prefabname) /

Parent

EventSystems::UIBehaviour

Variables
childalignment
UnityEngine.TextAnchor childalignment
flexibleheight
readonly System.Single flexibleheight
flexiblewidth
readonly System.Single flexiblewidth
layoutpriority
readonly System.Int32 layoutpriority
minheight
readonly System.Single minheight
minwidth
readonly System.Single minwidth
padding
UnityEngine.RectOffset padding
preferredheight
readonly System.Single preferredheight
preferredwidth
readonly System.Single preferredwidth
Functions
calculatelayoutinputhorizontal
System.Void CalculateLayoutInputHorizontal()
Returns

System.Void

ui::​layoutgroup::​fromassetbundle
static UnityEngine.UI.LayoutGroup CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.UI.LayoutGroup