UI::​LayoutElement
EventSystems::​UIBehaviour
UI::​LayoutElement

class:/TYPE/UnityEngine.UI.LayoutElement//, can be loaded from an assetbundle using UI::LayoutElement::createfromassetbundle(bundlename,prefabname) /

Parent

EventSystems::UIBehaviour

Variables
flexibleheight
System.Single flexibleheight
flexiblewidth
System.Single flexiblewidth
ignorelayout
System.Boolean ignorelayout
layoutpriority
System.Int32 layoutpriority
minheight
System.Single minheight
minwidth
System.Single minwidth
preferredheight
System.Single preferredheight
preferredwidth
System.Single preferredwidth
Functions
calculatelayoutinputhorizontal
System.Void CalculateLayoutInputHorizontal()
Returns

System.Void

calculatelayoutinputvertical
System.Void CalculateLayoutInputVertical()
Returns

System.Void

ui::​layoutelement::​fromassetbundle
static UnityEngine.UI.LayoutElement CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.UI.LayoutElement