class:/TYPE/UnityEngine.UI.InputField//, can be loaded from an assetbundle using UI::InputField::createfromassetbundle(bundlename,prefabname) /
System.Void
System.Void
System.Void
System.Void
System.Void
System.Void
System.Void
| System.Void MoveTextEnd( |
| ) |
System.Boolean shift-no documentation
shift -
System.Void
| System.Void MoveTextStart( |
| ) |
System.Boolean shift-no documentation
shift -
System.Void
| System.Void OnBeginDrag( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnDeselect( |
| ) |
UnityEngine.EventSystems.BaseEventData eventData-no documentation
eventData -
System.Void
| System.Void OnDrag( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnEndDrag( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnPointerClick( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnPointerDown( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnSelect( |
| ) |
UnityEngine.EventSystems.BaseEventData eventData-no documentation
eventData -
System.Void
| System.Void OnSubmit( |
| ) |
UnityEngine.EventSystems.BaseEventData eventData-no documentation
eventData -
System.Void
| System.Void OnUpdateSelected( |
| ) |
UnityEngine.EventSystems.BaseEventData eventData-no documentation
eventData -
System.Void
| System.Void ProcessEvent( |
| ) |
UnityEngine.Event e-no documentation
e -
System.Void
| System.Void Rebuild( |
| ) |
UnityEngine.UI.CanvasUpdate update-no documentation
update -
System.Void
| System.Void SetTextWithoutNotify( |
| ) |
System.String input-no documentation
input -
System.Void
| static UnityEngine.UI.InputField CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.UI.InputField