UI::​Graphic
EventSystems::​UIBehaviour
UI::​Graphic
UI::​MaskableGraphic

class:/TYPE/UnityEngine.UI.Graphic//, can be loaded from an assetbundle using UI::Graphic::createfromassetbundle(bundlename,prefabname) /

Parent

EventSystems::UIBehaviour

Variables
canvas
readonly UnityEngine.Canvas canvas
canvasrenderer
readonly UnityEngine.CanvasRenderer canvasrenderer
color
UnityEngine.Color color
defaultmaterial
readonly UnityEngine.Material defaultmaterial
depth
readonly System.Int32 depth
maintexture
readonly UnityEngine.Texture maintexture
material
UnityEngine.Material material
materialforrendering
readonly UnityEngine.Material materialforrendering
raycastpadding
UnityEngine.Vector4 raycastpadding
raycasttarget
System.Boolean raycasttarget
recttransform
readonly UnityEngine.RectTransform recttransform
ui::​graphic::​defaultgraphicmaterial
static readonly UnityEngine.Material ui::graphic::defaultgraphicmaterial
Functions
crossfadealpha
System.Void CrossFadeAlpha(
System.Single alpha,
System.Single duration,
System.Boolean ignoreTimeScale
)

System.Single alpha-no documentation

Parameters
alpha
System.Single

no documentation

duration
System.Single

no documentation ignoreTimeScale -

Returns

System.Void

crossfadecolor
System.Void CrossFadeColor(
UnityEngine.Color targetColor,
System.Single duration,
System.Boolean ignoreTimeScale,
System.Boolean useAlpha
)

UnityEngine.Color targetColor-no documentation

Parameters
targetColor
UnityEngine.Color

no documentation

duration
System.Single

no documentation

ignoreTimeScale
System.Boolean

no documentation useAlpha -

Returns

System.Void

crossfadecolor
System.Void CrossFadeColor(
UnityEngine.Color targetColor,
System.Single duration,
System.Boolean ignoreTimeScale,
System.Boolean useAlpha,
System.Boolean useRGB
)

UnityEngine.Color targetColor-no documentation

Parameters
targetColor
UnityEngine.Color

no documentation

duration
System.Single

no documentation

ignoreTimeScale
System.Boolean

no documentation

useAlpha
System.Boolean

no documentation useRGB -

Returns

System.Void

getpixeladjustedrect
UnityEngine.Rect GetPixelAdjustedRect()
Returns

UnityEngine.Rect

graphicupdatecomplete
System.Void GraphicUpdateComplete()
Returns

System.Void

layoutcomplete
System.Void LayoutComplete()
Returns

System.Void

oncullingchanged
System.Void OnCullingChanged()
Returns

System.Void

pixeladjustpoint
UnityEngine.Vector2 PixelAdjustPoint(
UnityEngine.Vector2 point
)

UnityEngine.Vector2 point-no documentation

Parameters

point -

Returns

UnityEngine.Vector2

raycast
System.Boolean Raycast(
UnityEngine.Vector2 sp,
UnityEngine.Camera eventCamera
)

UnityEngine.Vector2 sp-no documentation

Parameters
sp
UnityEngine.Vector2

no documentation eventCamera -

Returns

System.Boolean

rebuild
System.Void Rebuild(
UnityEngine.UI.CanvasUpdate update
)

UnityEngine.UI.CanvasUpdate update-no documentation

Parameters

update -

Returns

System.Void

registerdirtylayoutcallback
System.Void RegisterDirtyLayoutCallback(
UnityEngine.Events.UnityAction action
)

UnityEngine.Events.UnityAction action-no documentation

Parameters

action -

Returns

System.Void

registerdirtymaterialcallback
System.Void RegisterDirtyMaterialCallback(
UnityEngine.Events.UnityAction action
)

UnityEngine.Events.UnityAction action-no documentation

Parameters

action -

Returns

System.Void

registerdirtyverticescallback
System.Void RegisterDirtyVerticesCallback(
UnityEngine.Events.UnityAction action
)

UnityEngine.Events.UnityAction action-no documentation

Parameters

action -

Returns

System.Void

setalldirty
System.Void SetAllDirty()
Returns

System.Void

setlayoutdirty
System.Void SetLayoutDirty()
Returns

System.Void

setmaterialdirty
System.Void SetMaterialDirty()
Returns

System.Void

setnativesize
System.Void SetNativeSize()
Returns

System.Void

setraycastdirty
System.Void SetRaycastDirty()
Returns

System.Void

setverticesdirty
System.Void SetVerticesDirty()
Returns

System.Void

ui::​graphic::​fromassetbundle
static UnityEngine.UI.Graphic CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.UI.Graphic

unregisterdirtylayoutcallback
System.Void UnregisterDirtyLayoutCallback(
UnityEngine.Events.UnityAction action
)

UnityEngine.Events.UnityAction action-no documentation

Parameters

action -

Returns

System.Void

unregisterdirtymaterialcallback
System.Void UnregisterDirtyMaterialCallback(
UnityEngine.Events.UnityAction action
)

UnityEngine.Events.UnityAction action-no documentation

Parameters

action -

Returns

System.Void

unregisterdirtyverticescallback
System.Void UnregisterDirtyVerticesCallback(
UnityEngine.Events.UnityAction action
)

UnityEngine.Events.UnityAction action-no documentation

Parameters

action -

Returns

System.Void