Transform
Component
Transform
RectTransform

class:/TYPE/UnityEngine.Transform//, can be loaded from an assetbundle using Transform::createfromassetbundle(bundlename,prefabname) /

Parent

Component

Variables
childcount
readonly System.Int32 childcount
eulerangles
UnityEngine.Vector3 eulerangles
forward
UnityEngine.Vector3 forward
gameobject
readonly UnityEngine.GameObject gameobject
haschanged
System.Boolean haschanged
hierarchycapacity
System.Int32 hierarchycapacity
hierarchycount
readonly System.Int32 hierarchycount
localeulerangles
UnityEngine.Vector3 localeulerangles
localposition
UnityEngine.Vector3 localposition
localrotation
UnityEngine.Quaternion localrotation
localscale
UnityEngine.Vector3 localscale
localtoworldmatrix
readonly UnityEngine.Matrix4x4 localtoworldmatrix
lossyscale
readonly UnityEngine.Vector3 lossyscale
name
System.String name
parent
UnityEngine.Transform parent
position
UnityEngine.Vector3 position
right
UnityEngine.Vector3 right
root
readonly UnityEngine.Transform root
rotation
UnityEngine.Quaternion rotation
up
UnityEngine.Vector3 up
worldtolocalmatrix
readonly UnityEngine.Matrix4x4 worldtolocalmatrix
Functions
detachchildren
System.Void DetachChildren()
Returns

System.Void

find
UnityEngine.Transform Find(
System.String n
)

System.String n-no documentation

Parameters

n -

Returns

UnityEngine.Transform

getchild
UnityEngine.Transform GetChild(
System.Int32 index
)

System.Int32 index-no documentation

Parameters

index -

Returns

UnityEngine.Transform

getlocalpositionandrotation
System.Void GetLocalPositionAndRotation(
UnityEngine.Vector3& localPosition,
UnityEngine.Quaternion& localRotation
)

UnityEngine.Vector3& localPosition-no documentation

Parameters
localPosition
UnityEngine.Vector3&

no documentation localRotation -

Returns

System.Void

getpositionandrotation
System.Void GetPositionAndRotation(
UnityEngine.Vector3& position,
UnityEngine.Quaternion& rotation
)

UnityEngine.Vector3& position-no documentation

Parameters
position
UnityEngine.Vector3&

no documentation rotation -

Returns

System.Void

getsiblingindex
System.Int32 GetSiblingIndex()
Returns

System.Int32

inversetransformdirection
UnityEngine.Vector3 InverseTransformDirection(
UnityEngine.Vector3 direction
)

UnityEngine.Vector3 direction-no documentation

Parameters

direction -

Returns

UnityEngine.Vector3

inversetransformdirection
UnityEngine.Vector3 InverseTransformDirection(
System.Single x,
System.Single y,
System.Single z
)

System.Single x-no documentation

Parameters
x
System.Single

no documentation

y
System.Single

no documentation z -

Returns

UnityEngine.Vector3

inversetransformpoint
UnityEngine.Vector3 InverseTransformPoint(
System.Single x,
System.Single y,
System.Single z
)

System.Single x-no documentation

Parameters
x
System.Single

no documentation

y
System.Single

no documentation z -

Returns

UnityEngine.Vector3

inversetransformpoint
UnityEngine.Vector3 InverseTransformPoint(
UnityEngine.Vector3 position
)

UnityEngine.Vector3 position-no documentation

Parameters

position -

Returns

UnityEngine.Vector3

inversetransformvector
UnityEngine.Vector3 InverseTransformVector(
UnityEngine.Vector3 vector
)

UnityEngine.Vector3 vector-no documentation

Parameters

vector -

Returns

UnityEngine.Vector3

inversetransformvector
UnityEngine.Vector3 InverseTransformVector(
System.Single x,
System.Single y,
System.Single z
)

System.Single x-no documentation

Parameters
x
System.Single

no documentation

y
System.Single

no documentation z -

Returns

UnityEngine.Vector3

ischildof
System.Boolean IsChildOf(
UnityEngine.Transform parent
)

UnityEngine.Transform parent-no documentation

Parameters

parent -

Returns

System.Boolean

lookat
System.Void LookAt(
UnityEngine.Transform target,
UnityEngine.Vector3 worldUp
)

UnityEngine.Transform target-no documentation

Parameters
target
UnityEngine.Transform

no documentation worldUp -

Returns

System.Void

lookat
System.Void LookAt(
UnityEngine.Vector3 worldPosition
)

UnityEngine.Vector3 worldPosition-no documentation

Parameters

worldPosition -

Returns

System.Void

lookat
System.Void LookAt(
UnityEngine.Vector3 worldPosition,
UnityEngine.Vector3 worldUp
)

UnityEngine.Vector3 worldPosition-no documentation

Parameters
worldPosition
UnityEngine.Vector3

no documentation worldUp -

Returns

System.Void

lookat
System.Void LookAt(
UnityEngine.Transform target
)

UnityEngine.Transform target-no documentation

Parameters

target -

Returns

System.Void

rotate
System.Void Rotate(
UnityEngine.Vector3 eulers,
UnityEngine.Space relativeTo
)

UnityEngine.Vector3 eulers-no documentation

Parameters
eulers
UnityEngine.Vector3

no documentation relativeTo -

Returns

System.Void

rotate
System.Void Rotate(
UnityEngine.Vector3 axis,
System.Single angle
)

UnityEngine.Vector3 axis-no documentation

Parameters
axis
UnityEngine.Vector3

no documentation angle -

Returns

System.Void

rotate
System.Void Rotate(
UnityEngine.Vector3 axis,
System.Single angle,
UnityEngine.Space relativeTo
)

UnityEngine.Vector3 axis-no documentation

Parameters
axis
UnityEngine.Vector3

no documentation

angle
System.Single

no documentation relativeTo -

Returns

System.Void

rotate
System.Void Rotate(
System.Single xAngle,
System.Single yAngle,
System.Single zAngle
)

System.Single xAngle-no documentation

Parameters
xAngle
System.Single

no documentation

yAngle
System.Single

no documentation zAngle -

Returns

System.Void

rotate
System.Void Rotate(
System.Single xAngle,
System.Single yAngle,
System.Single zAngle,
UnityEngine.Space relativeTo
)

System.Single xAngle-no documentation

Parameters
xAngle
System.Single

no documentation

yAngle
System.Single

no documentation

zAngle
System.Single

no documentation relativeTo -

Returns

System.Void

rotate
System.Void Rotate(
UnityEngine.Vector3 eulers
)

UnityEngine.Vector3 eulers-no documentation

Parameters

eulers -

Returns

System.Void

rotatearound
System.Void RotateAround(
UnityEngine.Vector3 point,
UnityEngine.Vector3 axis,
System.Single angle
)

UnityEngine.Vector3 point-no documentation

Parameters
point
UnityEngine.Vector3

no documentation

axis
UnityEngine.Vector3

no documentation angle -

Returns

System.Void

setasfirstsibling
System.Void SetAsFirstSibling()
Returns

System.Void

setaslastsibling
System.Void SetAsLastSibling()
Returns

System.Void

setlocalpositionandrotation
System.Void SetLocalPositionAndRotation(
UnityEngine.Vector3 localPosition,
UnityEngine.Quaternion localRotation
)

UnityEngine.Vector3 localPosition-no documentation

Parameters
localPosition
UnityEngine.Vector3

no documentation localRotation -

Returns

System.Void

setparent
System.Void SetParent(
UnityEngine.Transform p
)

UnityEngine.Transform p-no documentation

Parameters

p -

Returns

System.Void

setparent
System.Void SetParent(
UnityEngine.Transform parent,
System.Boolean worldPositionStays
)

UnityEngine.Transform parent-no documentation

Parameters
parent
UnityEngine.Transform

no documentation worldPositionStays -

Returns

System.Void

setpositionandrotation
System.Void SetPositionAndRotation(
UnityEngine.Vector3 position,
UnityEngine.Quaternion rotation
)

UnityEngine.Vector3 position-no documentation

Parameters
position
UnityEngine.Vector3

no documentation rotation -

Returns

System.Void

setsiblingindex
System.Void SetSiblingIndex(
System.Int32 index
)

System.Int32 index-no documentation

Parameters

index -

Returns

System.Void

transform::​fromassetbundle
static UnityEngine.Transform CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Transform

transformdirection
UnityEngine.Vector3 TransformDirection(
UnityEngine.Vector3 direction
)

UnityEngine.Vector3 direction-no documentation

Parameters

direction -

Returns

UnityEngine.Vector3

transformdirection
UnityEngine.Vector3 TransformDirection(
System.Single x,
System.Single y,
System.Single z
)

System.Single x-no documentation

Parameters
x
System.Single

no documentation

y
System.Single

no documentation z -

Returns

UnityEngine.Vector3

transformpoint
UnityEngine.Vector3 TransformPoint(
UnityEngine.Vector3 position
)

UnityEngine.Vector3 position-no documentation

Parameters

position -

Returns

UnityEngine.Vector3

transformpoint
UnityEngine.Vector3 TransformPoint(
System.Single x,
System.Single y,
System.Single z
)

System.Single x-no documentation

Parameters
x
System.Single

no documentation

y
System.Single

no documentation z -

Returns

UnityEngine.Vector3

transformvector
UnityEngine.Vector3 TransformVector(
UnityEngine.Vector3 vector
)

UnityEngine.Vector3 vector-no documentation

Parameters

vector -

Returns

UnityEngine.Vector3

transformvector
UnityEngine.Vector3 TransformVector(
System.Single x,
System.Single y,
System.Single z
)

System.Single x-no documentation

Parameters
x
System.Single

no documentation

y
System.Single

no documentation z -

Returns

UnityEngine.Vector3

translate
System.Void Translate(
System.Single x,
System.Single y,
System.Single z,
UnityEngine.Space relativeTo
)

System.Single x-no documentation

Parameters
x
System.Single

no documentation

y
System.Single

no documentation

z
System.Single

no documentation relativeTo -

Returns

System.Void

translate
System.Void Translate(
System.Single x,
System.Single y,
System.Single z
)

System.Single x-no documentation

Parameters
x
System.Single

no documentation

y
System.Single

no documentation z -

Returns

System.Void

translate
System.Void Translate(
UnityEngine.Vector3 translation,
UnityEngine.Space relativeTo
)

UnityEngine.Vector3 translation-no documentation

Parameters
translation
UnityEngine.Vector3

no documentation relativeTo -

Returns

System.Void

translate
System.Void Translate(
System.Single x,
System.Single y,
System.Single z,
UnityEngine.Transform relativeTo
)

System.Single x-no documentation

Parameters
x
System.Single

no documentation

y
System.Single

no documentation

z
System.Single

no documentation relativeTo -

Returns

System.Void

translate
System.Void Translate(
UnityEngine.Vector3 translation,
UnityEngine.Transform relativeTo
)

UnityEngine.Vector3 translation-no documentation

Parameters
translation
UnityEngine.Vector3

no documentation relativeTo -

Returns

System.Void

translate
System.Void Translate(
UnityEngine.Vector3 translation
)

UnityEngine.Vector3 translation-no documentation

Parameters

translation -

Returns

System.Void