class:/TYPE/UnityEngine.Transform//, can be loaded from an assetbundle using Transform::createfromassetbundle(bundlename,prefabname) /
System.Void
| UnityEngine.Transform Find( |
| ) |
System.String n-no documentation
n -
UnityEngine.Transform
| UnityEngine.Transform GetChild( |
| ) |
System.Int32 index-no documentation
index -
UnityEngine.Transform
| System.Void GetLocalPositionAndRotation( |
| ) |
UnityEngine.Vector3& localPosition-no documentation
| localPosition UnityEngine.Vector3& | no documentation localRotation - |
System.Void
| System.Void GetPositionAndRotation( |
| ) |
UnityEngine.Vector3& position-no documentation
| position UnityEngine.Vector3& | no documentation rotation - |
System.Void
System.Int32
| UnityEngine.Vector3 InverseTransformDirection( |
| ) |
UnityEngine.Vector3 direction-no documentation
direction -
UnityEngine.Vector3
| UnityEngine.Vector3 InverseTransformDirection( |
| ) |
System.Single x-no documentation
| x System.Single | no documentation |
| y System.Single | no documentation z - |
UnityEngine.Vector3
| UnityEngine.Vector3 InverseTransformPoint( |
| ) |
System.Single x-no documentation
| x System.Single | no documentation |
| y System.Single | no documentation z - |
UnityEngine.Vector3
| UnityEngine.Vector3 InverseTransformPoint( |
| ) |
UnityEngine.Vector3 position-no documentation
position -
UnityEngine.Vector3
| UnityEngine.Vector3 InverseTransformVector( |
| ) |
UnityEngine.Vector3 vector-no documentation
vector -
UnityEngine.Vector3
| UnityEngine.Vector3 InverseTransformVector( |
| ) |
System.Single x-no documentation
| x System.Single | no documentation |
| y System.Single | no documentation z - |
UnityEngine.Vector3
| System.Boolean IsChildOf( |
| ) |
UnityEngine.Transform parent-no documentation
parent -
System.Boolean
| System.Void LookAt( |
| ) |
UnityEngine.Transform target-no documentation
| target UnityEngine.Transform | no documentation worldUp - |
System.Void
| System.Void LookAt( |
| ) |
UnityEngine.Vector3 worldPosition-no documentation
worldPosition -
System.Void
| System.Void LookAt( |
| ) |
UnityEngine.Vector3 worldPosition-no documentation
| worldPosition UnityEngine.Vector3 | no documentation worldUp - |
System.Void
| System.Void LookAt( |
| ) |
UnityEngine.Transform target-no documentation
target -
System.Void
| System.Void Rotate( |
| ) |
UnityEngine.Vector3 eulers-no documentation
| eulers UnityEngine.Vector3 | no documentation relativeTo - |
System.Void
| System.Void Rotate( |
| ) |
UnityEngine.Vector3 axis-no documentation
| axis UnityEngine.Vector3 | no documentation angle - |
System.Void
| System.Void Rotate( |
| ) |
UnityEngine.Vector3 axis-no documentation
| axis UnityEngine.Vector3 | no documentation |
| angle System.Single | no documentation relativeTo - |
System.Void
| System.Void Rotate( |
| ) |
System.Single xAngle-no documentation
| xAngle System.Single | no documentation |
| yAngle System.Single | no documentation zAngle - |
System.Void
| System.Void Rotate( |
| ) |
System.Single xAngle-no documentation
| xAngle System.Single | no documentation |
| yAngle System.Single | no documentation |
| zAngle System.Single | no documentation relativeTo - |
System.Void
| System.Void Rotate( |
| ) |
UnityEngine.Vector3 eulers-no documentation
eulers -
System.Void
| System.Void RotateAround( |
| ) |
UnityEngine.Vector3 point-no documentation
| point UnityEngine.Vector3 | no documentation |
| axis UnityEngine.Vector3 | no documentation angle - |
System.Void
System.Void
System.Void
| System.Void SetLocalPositionAndRotation( |
| ) |
UnityEngine.Vector3 localPosition-no documentation
| localPosition UnityEngine.Vector3 | no documentation localRotation - |
System.Void
| System.Void SetParent( |
| ) |
UnityEngine.Transform p-no documentation
p -
System.Void
| System.Void SetParent( |
| ) |
UnityEngine.Transform parent-no documentation
| parent UnityEngine.Transform | no documentation worldPositionStays - |
System.Void
| System.Void SetPositionAndRotation( |
| ) |
UnityEngine.Vector3 position-no documentation
| position UnityEngine.Vector3 | no documentation rotation - |
System.Void
| System.Void SetSiblingIndex( |
| ) |
System.Int32 index-no documentation
index -
System.Void
| static UnityEngine.Transform CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Transform
| UnityEngine.Vector3 TransformDirection( |
| ) |
UnityEngine.Vector3 direction-no documentation
direction -
UnityEngine.Vector3
| UnityEngine.Vector3 TransformDirection( |
| ) |
System.Single x-no documentation
| x System.Single | no documentation |
| y System.Single | no documentation z - |
UnityEngine.Vector3
| UnityEngine.Vector3 TransformPoint( |
| ) |
UnityEngine.Vector3 position-no documentation
position -
UnityEngine.Vector3
| UnityEngine.Vector3 TransformPoint( |
| ) |
System.Single x-no documentation
| x System.Single | no documentation |
| y System.Single | no documentation z - |
UnityEngine.Vector3
| UnityEngine.Vector3 TransformVector( |
| ) |
UnityEngine.Vector3 vector-no documentation
vector -
UnityEngine.Vector3
| UnityEngine.Vector3 TransformVector( |
| ) |
System.Single x-no documentation
| x System.Single | no documentation |
| y System.Single | no documentation z - |
UnityEngine.Vector3
| System.Void Translate( |
| ) |
System.Single x-no documentation
| x System.Single | no documentation |
| y System.Single | no documentation |
| z System.Single | no documentation relativeTo - |
System.Void
| System.Void Translate( |
| ) |
System.Single x-no documentation
| x System.Single | no documentation |
| y System.Single | no documentation z - |
System.Void
| System.Void Translate( |
| ) |
UnityEngine.Vector3 translation-no documentation
| translation UnityEngine.Vector3 | no documentation relativeTo - |
System.Void
| System.Void Translate( |
| ) |
System.Single x-no documentation
| x System.Single | no documentation |
| y System.Single | no documentation |
| z System.Single | no documentation relativeTo - |
System.Void
| System.Void Translate( |
| ) |
UnityEngine.Vector3 translation-no documentation
| translation UnityEngine.Vector3 | no documentation relativeTo - |
System.Void
| System.Void Translate( |
| ) |
UnityEngine.Vector3 translation-no documentation
translation -
System.Void