Time
UnityObjectLink
Time

class:/TYPE/UnityEngine.Time//, can be loaded from an assetbundle using Time::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
time::​capturedeltatime
static System.Single time::capturedeltatime
time::​captureframerate
static System.Int32 time::captureframerate
time::​deltatime
static readonly System.Single time::deltatime
time::​fixeddeltatime
static System.Single time::fixeddeltatime
time::​fixedtime
static readonly System.Single time::fixedtime
time::​fixedtimeasdouble
static readonly System.Double time::fixedtimeasdouble
time::​fixedunscaleddeltatime
static readonly System.Single time::fixedunscaleddeltatime
time::​fixedunscaledtime
static readonly System.Single time::fixedunscaledtime
time::​fixedunscaledtimeasdouble
static readonly System.Double time::fixedunscaledtimeasdouble
time::​framecount
static readonly System.Int32 time::framecount
time::​infixedtimestep
static readonly System.Boolean time::infixedtimestep
time::​maximumdeltatime
static System.Single time::maximumdeltatime
time::​maximumparticledeltatime
static System.Single time::maximumparticledeltatime
time::​realtimesincestartup
static readonly System.Single time::realtimesincestartup
time::​realtimesincestartupasdouble
static readonly System.Double time::realtimesincestartupasdouble
time::​renderedframecount
static readonly System.Int32 time::renderedframecount
time::​smoothdeltatime
static readonly System.Single time::smoothdeltatime
time::​time
static readonly System.Single time::time
time::​timeasdouble
static readonly System.Double time::timeasdouble
time::​timescale
static System.Single time::timescale
time::​timesincelevelload
static readonly System.Single time::timesincelevelload
time::​timesincelevelloadasdouble
static readonly System.Double time::timesincelevelloadasdouble
time::​unscaleddeltatime
static readonly System.Single time::unscaleddeltatime
time::​unscaledtime
static readonly System.Single time::unscaledtime
time::​unscaledtimeasdouble
static readonly System.Double time::unscaledtimeasdouble
Functions
time::​create
static UnityEngine.Time Create ()

Constructor replaces new;

Returns

UnityEngine.Time

time::​fromassetbundle
static UnityEngine.Time CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Time