class:/TYPE/UnityEngine.Texture2D//, can be loaded from an assetbundle using Texture2D::createfromassetbundle(bundlename,prefabname) /
System.Void
| System.Void Apply( |
| ) |
System.Boolean updateMipmaps-no documentation
updateMipmaps -
System.Void
| System.Void Apply( |
| ) |
System.Boolean updateMipmaps-no documentation
| updateMipmaps System.Boolean | no documentation makeNoLongerReadable - |
System.Void
System.Void
System.Void
| System.Void Compress( |
| ) |
System.Boolean highQuality-no documentation
highQuality -
System.Void
| UnityEngine.Color GetPixel( |
| ) |
System.Int32 x-no documentation
| x System.Int32 | no documentation |
| y System.Int32 | no documentation mipLevel - |
UnityEngine.Color
| UnityEngine.Color GetPixel( |
| ) |
System.Int32 x-no documentation
| x System.Int32 | no documentation y - |
UnityEngine.Color
| UnityEngine.Color GetPixelBilinear( |
| ) |
System.Single u-no documentation
| u System.Single | no documentation v - |
UnityEngine.Color
| UnityEngine.Color GetPixelBilinear( |
| ) |
System.Single u-no documentation
| u System.Single | no documentation |
| v System.Single | no documentation mipLevel - |
UnityEngine.Color
| UnityEngine.Color[] GetPixels( |
| ) |
System.Int32 miplevel-no documentation
miplevel -
UnityEngine.Color[]
| UnityEngine.Color[] GetPixels( |
| ) |
System.Int32 x-no documentation
| x System.Int32 | no documentation |
| y System.Int32 | no documentation |
| blockWidth System.Int32 | no documentation blockHeight - |
UnityEngine.Color[]
| UnityEngine.Color[] GetPixels( |
| ) |
System.Int32 x-no documentation
| x System.Int32 | no documentation |
| y System.Int32 | no documentation |
| blockWidth System.Int32 | no documentation |
| blockHeight System.Int32 | no documentation miplevel - |
UnityEngine.Color[]
UnityEngine.Color[]
| UnityEngine.Color32[] GetPixels32( |
| ) |
System.Int32 miplevel-no documentation
miplevel -
UnityEngine.Color32[]
UnityEngine.Color32[]
System.Byte[]
System.Boolean
System.IntPtr data-no documentation
| data | no documentation size - |
System.Void
| System.Void LoadRawTextureData( |
| ) |
System.Byte[] data-no documentation
data -
System.Void
| UnityEngine.Rect[] PackTextures( |
| ) |
UnityEngine.Texture2D[] textures-no documentation
| textures UnityEngine.Texture2D[] | no documentation |
| padding System.Int32 | no documentation maximumAtlasSize - |
UnityEngine.Rect[]
| UnityEngine.Rect[] PackTextures( |
| ) |
UnityEngine.Texture2D[] textures-no documentation
| textures UnityEngine.Texture2D[] | no documentation padding - |
UnityEngine.Rect[]
| UnityEngine.Rect[] PackTextures( |
| ) |
UnityEngine.Texture2D[] textures-no documentation
| textures UnityEngine.Texture2D[] | no documentation |
| padding System.Int32 | no documentation |
| maximumAtlasSize System.Int32 | no documentation makeNoLongerReadable - |
UnityEngine.Rect[]
| System.Void ReadPixels( |
| ) |
UnityEngine.Rect source-no documentation
| source UnityEngine.Rect | no documentation |
| destX System.Int32 | no documentation |
| destY System.Int32 | no documentation recalculateMipMaps - |
System.Void
| System.Void ReadPixels( |
| ) |
UnityEngine.Rect source-no documentation
| source UnityEngine.Rect | no documentation |
| destX System.Int32 | no documentation destY - |
System.Void
| System.Boolean Reinitialize( |
| ) |
System.Int32 width-no documentation
| width System.Int32 | no documentation |
| height System.Int32 | no documentation |
| format UnityEngine.Experimental.Rendering.GraphicsFormat | no documentation hasMipMap - |
System.Boolean
| System.Boolean Reinitialize( |
| ) |
System.Int32 width-no documentation
| width System.Int32 | no documentation |
| height System.Int32 | no documentation |
| format UnityEngine.TextureFormat | no documentation hasMipMap - |
System.Boolean
| System.Boolean Reinitialize( |
| ) |
System.Int32 width-no documentation
| width System.Int32 | no documentation height - |
System.Boolean
| System.Void SetPixel( |
| ) |
System.Int32 x-no documentation
| x System.Int32 | no documentation |
| y System.Int32 | no documentation color - |
System.Void
| System.Void SetPixel( |
| ) |
System.Int32 x-no documentation
| x System.Int32 | no documentation |
| y System.Int32 | no documentation |
| color UnityEngine.Color | no documentation mipLevel - |
System.Void
| System.Void SetPixels( |
| ) |
UnityEngine.Color[] colors-no documentation
colors -
System.Void
| System.Void SetPixels( |
| ) |
System.Int32 x-no documentation
| x System.Int32 | no documentation |
| y System.Int32 | no documentation |
| blockWidth System.Int32 | no documentation |
| blockHeight System.Int32 | no documentation |
| colors UnityEngine.Color[] | no documentation miplevel - |
System.Void
| System.Void SetPixels( |
| ) |
System.Int32 x-no documentation
| x System.Int32 | no documentation |
| y System.Int32 | no documentation |
| blockWidth System.Int32 | no documentation |
| blockHeight System.Int32 | no documentation colors - |
System.Void
| System.Void SetPixels( |
| ) |
UnityEngine.Color[] colors-no documentation
| colors UnityEngine.Color[] | no documentation miplevel - |
System.Void
| System.Void SetPixels32( |
| ) |
System.Int32 x-no documentation
| x System.Int32 | no documentation |
| y System.Int32 | no documentation |
| blockWidth System.Int32 | no documentation |
| blockHeight System.Int32 | no documentation |
| colors UnityEngine.Color32[] | no documentation miplevel - |
System.Void
| System.Void SetPixels32( |
| ) |
UnityEngine.Color32[] colors-no documentation
| colors UnityEngine.Color32[] | no documentation miplevel - |
System.Void
| System.Void SetPixels32( |
| ) |
UnityEngine.Color32[] colors-no documentation
colors -
System.Void
| System.Void SetPixels32( |
| ) |
System.Int32 x-no documentation
| x System.Int32 | no documentation |
| y System.Int32 | no documentation |
| blockWidth System.Int32 | no documentation |
| blockHeight System.Int32 | no documentation colors - |
System.Void
| static UnityEngine.Texture2D Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| height System.Int32 | no description |
| textureFormat UnityEngine.TextureFormat | no description |
| mipChain System.Boolean | no description |
| linear System.Boolean | no description |
UnityEngine.Texture2D
| static UnityEngine.Texture2D Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| height System.Int32 | no description |
| textureFormat UnityEngine.TextureFormat | no description |
| mipCount System.Int32 | no description |
| linear System.Boolean | no description |
UnityEngine.Texture2D
| static UnityEngine.Texture2D Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| height System.Int32 | no description |
| format UnityEngine.Experimental.Rendering.GraphicsFormat | no description |
| flags UnityEngine.Experimental.Rendering.TextureCreationFlags | no description |
UnityEngine.Texture2D
| static UnityEngine.Texture2D Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| height System.Int32 | no description |
| format UnityEngine.Experimental.Rendering.GraphicsFormat | no description |
| mipCount System.Int32 | no description |
| flags UnityEngine.Experimental.Rendering.TextureCreationFlags | no description |
UnityEngine.Texture2D
| static UnityEngine.Texture2D Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| height System.Int32 | no description |
| format UnityEngine.Experimental.Rendering.DefaultFormat | no description |
| flags UnityEngine.Experimental.Rendering.TextureCreationFlags | no description |
UnityEngine.Texture2D
| static UnityEngine.Texture2D Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| height System.Int32 | no description |
UnityEngine.Texture2D
| static UnityEngine.Texture2D Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| height System.Int32 | no description |
| textureFormat UnityEngine.TextureFormat | no description |
| mipChain System.Boolean | no description |
UnityEngine.Texture2D
System.Int32 width-no documentation
| width System.Int32 | no documentation |
| height System.Int32 | no documentation |
| format UnityEngine.TextureFormat | no documentation |
| mipChain System.Boolean | no documentation |
| linear System.Boolean | no documentation nativeTex - |
UnityEngine.Texture2D
| static UnityEngine.Texture2D CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Texture2D
| static System.Boolean GenerateAtlas( |
| ) |
UnityEngine.Vector2[] sizes-no documentation
| sizes UnityEngine.Vector2[] | no documentation |
| padding System.Int32 | no documentation |
| atlasSize System.Int32 | no documentation System.Collections.Generic.List`1[[UnityEngine.Rect - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - results - |
System.Boolean