Texture
Object
Texture
Cubemap
RenderTexture
Texture2D

class:/TYPE/UnityEngine.Texture//, can be loaded from an assetbundle using Texture::createfromassetbundle(bundlename,prefabname) /

Parent

Object

Variables
anisolevel
System.Int32 anisolevel
dimension
UnityEngine.Rendering.TextureDimension dimension
filtermode
UnityEngine.FilterMode filtermode
graphicsformat
readonly UnityEngine.Experimental.Rendering.GraphicsFormat graphicsformat
height
System.Int32 height
isreadable
readonly System.Boolean isreadable
mipmapbias
System.Single mipmapbias
mipmapcount
readonly System.Int32 mipmapcount
texelsize
readonly UnityEngine.Vector2 texelsize
texture::​allowthreadedtexturecreation
static System.Boolean texture::allowthreadedtexturecreation
texture::​anisotropicfiltering
static UnityEngine.AnisotropicFiltering texture::anisotropicfiltering
texture::​currenttexturememory
static readonly System.UInt64 texture::currenttexturememory
texture::​desiredtexturememory
static readonly System.UInt64 texture::desiredtexturememory
texture::​generateallmips
static readonly System.Int32 texture::generateallmips
texture::​mastertexturelimit
static System.Int32 texture::mastertexturelimit
texture::​nonstreamingtexturecount
static readonly System.UInt64 texture::nonstreamingtexturecount
texture::​nonstreamingtexturememory
static readonly System.UInt64 texture::nonstreamingtexturememory
texture::​streamingmipmapuploadcount
static readonly System.UInt64 texture::streamingmipmapuploadcount
texture::​streamingrenderercount
static readonly System.UInt64 texture::streamingrenderercount
texture::​streamingtexturecount
static readonly System.UInt64 texture::streamingtexturecount
texture::​streamingtexturediscardunusedmips
static System.Boolean texture::streamingtexturediscardunusedmips
texture::​streamingtextureforceloadall
static System.Boolean texture::streamingtextureforceloadall
texture::​streamingtextureloadingcount
static readonly System.UInt64 texture::streamingtextureloadingcount
texture::​streamingtexturependingloadcount
static readonly System.UInt64 texture::streamingtexturependingloadcount
texture::​targettexturememory
static readonly System.UInt64 texture::targettexturememory
texture::​totaltexturememory
static readonly System.UInt64 texture::totaltexturememory
updatecount
readonly System.UInt32 updatecount
width
System.Int32 width
wrapmode
UnityEngine.TextureWrapMode wrapmode
wrapmodeu
UnityEngine.TextureWrapMode wrapmodeu
wrapmodev
UnityEngine.TextureWrapMode wrapmodev
wrapmodew
UnityEngine.TextureWrapMode wrapmodew
Functions
getnativetextureptr
System.IntPtr GetNativeTexturePtr()
Returns

System.IntPtr

incrementupdatecount
System.Void IncrementUpdateCount()
Returns

System.Void

texture::​fromassetbundle
static UnityEngine.Texture CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Texture

texture::​setglobalanisotropicfilteringlimits
static System.Void SetGlobalAnisotropicFilteringLimits(
System.Int32 forcedMin,
System.Int32 globalMax
)

System.Int32 forcedMin-no documentation

Parameters
forcedMin
System.Int32

no documentation globalMax -

Returns

System.Void

texture::​setstreamingtexturematerialdebugproperties
static System.Void SetStreamingTextureMaterialDebugProperties()
Returns

System.Void