System_Net::​EndPoint
UnityObjectLink
System_Net::​EndPoint

class:/TYPE/System.Net.EndPoint//, can be loaded from an assetbundle using System_Net::EndPoint::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Functions
system_net::​endpoint::​fromassetbundle
static System.Net.EndPoint CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

System.Net.EndPoint