System_IO::​EnumerationOptions
UnityObjectLink
System_IO::​EnumerationOptions

class:/TYPE/System.IO.EnumerationOptions//, can be loaded from an assetbundle using System_IO::EnumerationOptions::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
attributestoskip
System.IO.FileAttributes attributestoskip
buffersize
System.Int32 buffersize
ignoreinaccessible
System.Boolean ignoreinaccessible
matchcasing
System.IO.MatchCasing matchcasing
matchtype
System.IO.MatchType matchtype
recursesubdirectories
System.Boolean recursesubdirectories
returnspecialdirectories
System.Boolean returnspecialdirectories
Functions
system_io::​enumerationoptions::​create
static System.IO.EnumerationOptions Create ()

Constructor replaces new;

Returns

System.IO.EnumerationOptions

system_io::​enumerationoptions::​fromassetbundle
static System.IO.EnumerationOptions CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

System.IO.EnumerationOptions