class:/TYPE/System.IO.BinaryWriter//, can be loaded from an assetbundle using System_IO::BinaryWriter::createfromassetbundle(bundlename,prefabname) /
System.Void
System.Void
System.Void
| static System.IO.BinaryWriter Create ( |
| ) |
Constructor replaces new;
| output System.IO.Stream | no description |
System.IO.BinaryWriter
| static System.IO.BinaryWriter CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
System.IO.BinaryWriter
| System.Void Write( |
| ) |
System.Int16 value-no documentation
value -
System.Void
| System.Void Write( |
| ) |
System.Double value-no documentation
value -
System.Void
| System.Void Write( |
| ) |
System.Char[] chars-no documentation
| chars System.Char[] | no documentation |
| index System.Int32 | no documentation count - |
System.Void
| System.Void Write( |
| ) |
System.Char[] chars-no documentation
chars -
System.Void
| System.Void Write( |
| ) |
System.String value-no documentation
value -
System.Void
| System.Void Write( |
| ) |
System.Byte[] buffer-no documentation
| buffer System.Byte[] | no documentation |
| index System.Int32 | no documentation count - |
System.Void
| System.Void Write( |
| ) |
System.Byte[] buffer-no documentation
buffer -
System.Void
| System.Void Write( |
| ) |
System.Byte value-no documentation
value -
System.Void
| System.Void Write( |
| ) |
System.Boolean value-no documentation
value -
System.Void
| System.Void Write( |
| ) |
System.Char ch-no documentation
ch -
System.Void
| System.Void Write( |
| ) |
System.Single value-no documentation
value -
System.Void
| System.Void Write( |
| ) |
System.UInt64 value-no documentation
value -
System.Void
| System.Void Write( |
| ) |
System.Int64 value-no documentation
value -
System.Void
| System.Void Write( |
| ) |
System.UInt32 value-no documentation
value -
System.Void
| System.Void Write( |
| ) |
System.Int32 value-no documentation
value -
System.Void
| System.Void Write( |
| ) |
System.UInt16 value-no documentation
value -
System.Void