Steamworks::
SteamRelayNetworkStatus_t
UnityObjectLink
Steamworks::
SteamRelayNetworkStatus_t
/
Parent
UnityObjectLink
Variables
m_bpingmeasurementinprogress
System.Int32 m_bpingmeasurementinprogress
m_debugmsg
System.String m_debugmsg
m_eavail
Steamworks.ESteamNetworkingAvailability
m_eavail
m_eavailanyrelay
Steamworks.ESteamNetworkingAvailability
m_eavailanyrelay
m_eavailnetworkconfig
Steamworks.ESteamNetworkingAvailability
m_eavailnetworkconfig
steamworks::steamrelaynetworkstatus_t::
k_icallback
static
readonly System.Int32 steamworks::steamrelaynetworkstatus_t::k_icallback
Functions
steamworks::steamrelaynetworkstatus_t::
create
static
Steamworks.SteamRelayNetworkStatus_t
Create ()
Constructor replaces new
Returns
Steamworks.SteamRelayNetworkStatus_t