Steamworks::​MusicPlayerRemoteWillActivate_t
UnityObjectLink
Steamworks::​MusicPlayerRemoteWillActivate_t

struct:/TYPE/Steamworks.MusicPlayerRemoteWillActivate_t//, can be instantiated with Steamworks::MusicPlayerRemoteWillActivate_t::deserialize(string)  , where str is a concatenation of all its fields by order with ,/

Parent

UnityObjectLink

Variables
steamworks::​musicplayerremotewillactivate_t::​k_icallback
static readonly System.Int32 steamworks::musicplayerremotewillactivate_t::k_icallback
Functions
steamworks::​musicplayerremotewillactivate_t::​create

Constructor replaces new

Returns

Steamworks.MusicPlayerRemoteWillActivate_t

steamworks::​musicplayerremotewillactivate_t::​deserialize
static Steamworks.MusicPlayerRemoteWillActivate_t Deserialize (
string serializedvalue
)

deserialize from string

Parameters
serializedvalue
string

commatextlist of serialized values

Returns

Steamworks.MusicPlayerRemoteWillActivate_t