class:/TYPE/UnityEngine.Sprite//, can be loaded from an assetbundle using Sprite::createfromassetbundle(bundlename,prefabname) /
| System.Int32 GetPhysicsShape( |
| ) |
System.Int32 shapeIdx-no documentation
| shapeIdx System.Int32 | no documentation System.Collections.Generic.List`1[[UnityEngine.Vector2 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - physicsShape - |
System.Int32
System.Int32
| System.Int32 GetPhysicsShapePointCount( |
| ) |
System.Int32 shapeIdx-no documentation
shapeIdx -
System.Int32
| System.Void OverrideGeometry( |
| ) |
UnityEngine.Vector2[] vertices-no documentation
| vertices UnityEngine.Vector2[] | no documentation triangles - |
System.Void
| static UnityEngine.Sprite Create( |
| ) |
UnityEngine.Texture2D texture-no documentation
| texture UnityEngine.Texture2D | no documentation |
| rect UnityEngine.Rect | no documentation |
| pivot UnityEngine.Vector2 | no documentation |
| pixelsPerUnit System.Single | no documentation extrude - |
UnityEngine.Sprite
| static UnityEngine.Sprite Create( |
| ) |
UnityEngine.Texture2D texture-no documentation
| texture UnityEngine.Texture2D | no documentation |
| rect UnityEngine.Rect | no documentation |
| pivot UnityEngine.Vector2 | no documentation |
| pixelsPerUnit System.Single | no documentation |
| extrude System.UInt32 | no documentation meshType - |
UnityEngine.Sprite
| static UnityEngine.Sprite Create( |
| ) |
UnityEngine.Texture2D texture-no documentation
| texture UnityEngine.Texture2D | no documentation |
| rect UnityEngine.Rect | no documentation |
| pivot UnityEngine.Vector2 | no documentation |
| pixelsPerUnit System.Single | no documentation |
| extrude System.UInt32 | no documentation |
| meshType UnityEngine.SpriteMeshType | no documentation border - |
UnityEngine.Sprite
| static UnityEngine.Sprite Create( |
| ) |
UnityEngine.Texture2D texture-no documentation
| texture UnityEngine.Texture2D | no documentation |
| rect UnityEngine.Rect | no documentation |
| pivot UnityEngine.Vector2 | no documentation |
| pixelsPerUnit System.Single | no documentation |
| extrude System.UInt32 | no documentation |
| meshType UnityEngine.SpriteMeshType | no documentation |
| border UnityEngine.Vector4 | no documentation generateFallbackPhysicsShape - |
UnityEngine.Sprite
| static UnityEngine.Sprite Create( |
| ) |
UnityEngine.Texture2D texture-no documentation
| texture UnityEngine.Texture2D | no documentation |
| rect UnityEngine.Rect | no documentation pivot - |
UnityEngine.Sprite
| static UnityEngine.Sprite Create( |
| ) |
UnityEngine.Texture2D texture-no documentation
| texture UnityEngine.Texture2D | no documentation |
| rect UnityEngine.Rect | no documentation |
| pivot UnityEngine.Vector2 | no documentation pixelsPerUnit - |
UnityEngine.Sprite
| static UnityEngine.Sprite CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Sprite