UnityEngine.GameObject[]
| System.Void GetRootGameObjects( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] rootGameObjects-no documentation
System.Collections.Generic.List`1[[UnityEngine.GameObject - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - rootGameObjects -
System.Void
System.Boolean
Constructor replaces new
UnityEngine.SceneManagement.Scene