RuntimeAnimatorController
Object
RuntimeAnimatorController

class:/TYPE/UnityEngine.RuntimeAnimatorController//, can be loaded from an assetbundle using RuntimeAnimatorController::createfromassetbundle(bundlename,prefabname) /

Parent

Object

Variables
animationclips
readonly UnityEngine.AnimationClip[] animationclips
Functions
runtimeanimatorcontroller::​fromassetbundle
static UnityEngine.RuntimeAnimatorController CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.RuntimeAnimatorController