Rendering_Universal_Light2D::​NormalMapQuality
UnityObjectLink
Rendering_Universal_Light2D::​NormalMapQuality

enum:/TYPE/UnityEngine.Rendering.Universal.Light2D.NormalMapQuality///

Parent

UnityObjectLink

Variables
rendering_universal_light2d::​normalmapquality::​accurate
static readonly rendering_universal_light2d::normalmapquality::accurate

enum constant number 1

rendering_universal_light2d::​normalmapquality::​disabled
static readonly rendering_universal_light2d::normalmapquality::disabled

enum constant number 2

rendering_universal_light2d::​normalmapquality::​fast
static readonly rendering_universal_light2d::normalmapquality::fast

enum constant number 0

Functions
rendering_universal_light2d::​normalmapquality::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

rendering_universal_light2d::​normalmapquality::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.Rendering.Universal.Light2D+NormalMapQuality enum
)

no documentation

Parameters
enum
UnityEngine.Rendering.Universal.Light2D NormalMapQuality

an enum of type Rendering_Universal_Light2D::NormalMapQuality

Returns

System.Int32

rendering_universal_light2d::​normalmapquality::​inttoenum
static UnityEngine.Rendering.Universal.Light2D+NormalMapQuality IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::Rendering::Universal::Light2D::NormalMapQuality::Count()

Returns

UnityEngine.Rendering.Universal.Light2D+NormalMapQuality

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::Rendering::Universal::Light2D::NormalMapQuality::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::Rendering::Universal::Light2D::NormalMapQuality::EnumToString(enum)

Returns

System.String