Rendering_PostProcessing_PostProcessResources::​SMAALuts
UnityObjectLink
Rendering_PostProcessing_PostProcessResources::​SMAALuts

class:/TYPE/UnityEngine.Rendering.PostProcessing.PostProcessResources.SMAALuts//, can be loaded from an assetbundle using Rendering_PostProcessing_PostProcessResources::SMAALuts::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
area
UnityEngine.Texture2D area
search
UnityEngine.Texture2D search
Functions
rendering_postprocessing_postprocessresources::​smaaluts::​create
static UnityEngine.Rendering.PostProcessing.PostProcessResources.SMAALuts Create ()

Constructor replaces new;

Returns

UnityEngine.Rendering.PostProcessing.PostProcessResources.SMAALuts

rendering_postprocessing_postprocessresources::​smaaluts::​fromassetbundle
static UnityEngine.Rendering.PostProcessing.PostProcessResources.SMAALuts CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Rendering.PostProcessing.PostProcessResources.SMAALuts