Rendering_PostProcessing::​VignetteModeParameter
Rendering_PostProcessing::​ParameterOverride_T_Rendering_PostProcessing::​VignetteMode
Rendering_PostProcessing::​VignetteModeParameter

class:/TYPE/UnityEngine.Rendering.PostProcessing.VignetteModeParameter//, can be loaded from an assetbundle using Rendering_PostProcessing::VignetteModeParameter::createfromassetbundle(bundlename,prefabname) /

Parent

Rendering_PostProcessing::ParameterOverride_T_Rendering_PostProcessing::VignetteMode

Functions
rendering_postprocessing::​vignettemodeparameter::​create
static UnityEngine.Rendering.PostProcessing.VignetteModeParameter Create ()

Constructor replaces new;

Returns

UnityEngine.Rendering.PostProcessing.VignetteModeParameter

rendering_postprocessing::​vignettemodeparameter::​fromassetbundle
static UnityEngine.Rendering.PostProcessing.VignetteModeParameter CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Rendering.PostProcessing.VignetteModeParameter