Rendering_PostProcessing::​TextureParameterDefault
UnityObjectLink
Rendering_PostProcessing::​TextureParameterDefault

enum:/TYPE/UnityEngine.Rendering.PostProcessing.TextureParameterDefault///

Parent

UnityObjectLink

Variables
rendering_postprocessing::​textureparameterdefault::​black
static readonly rendering_postprocessing::textureparameterdefault::black

enum constant number 1

rendering_postprocessing::​textureparameterdefault::​lut2d
static readonly rendering_postprocessing::textureparameterdefault::lut2d

enum constant number 4

rendering_postprocessing::​textureparameterdefault::​none
static readonly rendering_postprocessing::textureparameterdefault::none

enum constant number 0

rendering_postprocessing::​textureparameterdefault::​transparent
static readonly rendering_postprocessing::textureparameterdefault::transparent

enum constant number 3

rendering_postprocessing::​textureparameterdefault::​white
static readonly rendering_postprocessing::textureparameterdefault::white

enum constant number 2

Functions
rendering_postprocessing::​textureparameterdefault::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

rendering_postprocessing::​textureparameterdefault::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.Rendering.PostProcessing.TextureParameterDefault enum
)

no documentation

Parameters
enum
UnityEngine.Rendering.PostProcessing.TextureParameterDefault

an enum of type Rendering_PostProcessing::TextureParameterDefault

Returns

System.Int32

rendering_postprocessing::​textureparameterdefault::​inttoenum
static UnityEngine.Rendering.PostProcessing.TextureParameterDefault IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::Rendering::PostProcessing::TextureParameterDefault::Count()

Returns

UnityEngine.Rendering.PostProcessing.TextureParameterDefault

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::Rendering::PostProcessing::TextureParameterDefault::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::Rendering::PostProcessing::TextureParameterDefault::EnumToString(enum)

Returns

System.String