Rendering_PostProcessing::​PostProcessRenderContext
UnityObjectLink
Rendering_PostProcessing::​PostProcessRenderContext

class:/TYPE/UnityEngine.Rendering.PostProcessing.PostProcessRenderContext//, can be loaded from an assetbundle using Rendering_PostProcessing::PostProcessRenderContext::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
antialiasing
readonly UnityEngine.Rendering.PostProcessing.PostProcessLayer.Antialiasing antialiasing
camera
UnityEngine.Camera camera
command
UnityEngine.Rendering.CommandBuffer command
debuglayer
readonly UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer debuglayer
destination
UnityEngine.Rendering.RenderTargetIdentifier destination
flip
System.Boolean flip
height
readonly System.Int32 height
issceneview
readonly System.Boolean issceneview
numberofeyes
readonly System.Int32 numberofeyes
resources
readonly UnityEngine.Rendering.PostProcessing.PostProcessResources resources
screenheight
readonly System.Int32 screenheight
screenwidth
readonly System.Int32 screenwidth
source
UnityEngine.Rendering.RenderTargetIdentifier source
sourceformat
UnityEngine.RenderTextureFormat sourceformat
stereoactive
readonly System.Boolean stereoactive
stereorenderingmode
readonly UnityEngine.Rendering.PostProcessing.PostProcessRenderContext.StereoRenderingMode stereorenderingmode
temporalantialiasing
readonly UnityEngine.Rendering.PostProcessing.TemporalAntialiasing temporalantialiasing
width
readonly System.Int32 width
xractiveeye
System.Int32 xractiveeye
Functions
getscreenspacetemporaryrt
UnityEngine.RenderTexture GetScreenSpaceTemporaryRT(
System.Int32 depthBufferBits,
UnityEngine.RenderTextureFormat colorFormat,
UnityEngine.RenderTextureReadWrite readWrite,
System.Int32 widthOverride,
System.Int32 heightOverride
)

System.Int32 depthBufferBits-no documentation

Parameters
depthBufferBits
System.Int32

no documentation

colorFormat
UnityEngine.RenderTextureFormat

no documentation

readWrite
UnityEngine.RenderTextureReadWrite

no documentation

widthOverride
System.Int32

no documentation heightOverride -

Returns

UnityEngine.RenderTexture

getscreenspacetemporaryrt
System.Void GetScreenSpaceTemporaryRT(
UnityEngine.Rendering.CommandBuffer cmd,
System.Int32 nameID,
System.Int32 depthBufferBits,
UnityEngine.RenderTextureFormat colorFormat,
UnityEngine.RenderTextureReadWrite readWrite,
UnityEngine.FilterMode filter,
System.Int32 widthOverride,
System.Int32 heightOverride
)

UnityEngine.Rendering.CommandBuffer cmd-no documentation

Parameters
cmd
UnityEngine.Rendering.CommandBuffer

no documentation

nameID
System.Int32

no documentation

depthBufferBits
System.Int32

no documentation

colorFormat
UnityEngine.RenderTextureFormat

no documentation

readWrite
UnityEngine.RenderTextureReadWrite

no documentation

filter
UnityEngine.FilterMode

no documentation

widthOverride
System.Int32

no documentation heightOverride -

Returns

System.Void

isdebugoverlayenabled
System.Boolean IsDebugOverlayEnabled(
UnityEngine.Rendering.PostProcessing.DebugOverlay overlay
)

UnityEngine.Rendering.PostProcessing.DebugOverlay overlay-no documentation

Parameters

overlay -

Returns

System.Boolean

istemporalantialiasingactive
System.Boolean IsTemporalAntialiasingActive()
Returns

System.Boolean

rendering_postprocessing::​postprocessrendercontext::​create
static UnityEngine.Rendering.PostProcessing.PostProcessRenderContext Create ()

Constructor replaces new;

Returns

UnityEngine.Rendering.PostProcessing.PostProcessRenderContext

rendering_postprocessing::​postprocessrendercontext::​fromassetbundle
static UnityEngine.Rendering.PostProcessing.PostProcessRenderContext CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Rendering.PostProcessing.PostProcessRenderContext

reset
System.Void Reset()
Returns

System.Void

updatesinglepassstereostate
System.Void UpdateSinglePassStereoState(
System.Boolean isTAAEnabled,
System.Boolean isAOEnabled,
System.Boolean isSSREnabled
)

System.Boolean isTAAEnabled-no documentation

Parameters
isTAAEnabled
System.Boolean

no documentation

isAOEnabled
System.Boolean

no documentation isSSREnabled -

Returns

System.Void