Rendering_PostProcessing::​FastApproximateAntialiasing
UnityObjectLink
Rendering_PostProcessing::​FastApproximateAntialiasing

class:/TYPE/UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing//, can be loaded from an assetbundle using Rendering_PostProcessing::FastApproximateAntialiasing::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
fastmode
System.Boolean fastmode
keepalpha
System.Boolean keepalpha
Functions
rendering_postprocessing::​fastapproximateantialiasing::​create
static UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing Create ()

Constructor replaces new;

Returns

UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing

rendering_postprocessing::​fastapproximateantialiasing::​fromassetbundle
static UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing