Rendering_PostProcessing::​BoolParameter
Rendering_PostProcessing.​ParameterOverride_T_System.​Boolean
Rendering_PostProcessing::​BoolParameter

class:/TYPE/UnityEngine.Rendering.PostProcessing.BoolParameter//, can be loaded from an assetbundle using Rendering_PostProcessing::BoolParameter::createfromassetbundle(bundlename,prefabname) /

Parent

<Rendering_PostProcessing::ParameterOverride_T_System::Boolean>

Functions
rendering_postprocessing::​boolparameter::​create
static UnityEngine.Rendering.PostProcessing.BoolParameter Create ()

Constructor replaces new;

Returns

UnityEngine.Rendering.PostProcessing.BoolParameter

rendering_postprocessing::​boolparameter::​fromassetbundle
static UnityEngine.Rendering.PostProcessing.BoolParameter CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Rendering.PostProcessing.BoolParameter