Rendering_PostProcessing::​AmbientOcclusionQualityParameter
Rendering_PostProcessing::​ParameterOverride_T_Rendering_PostProcessing::​AmbientOcclusionQuality
Rendering_PostProcessing::​AmbientOcclusionQualityParameter

class:/TYPE/UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter//, can be loaded from an assetbundle using Rendering_PostProcessing::AmbientOcclusionQualityParameter::createfromassetbundle(bundlename,prefabname) /

Parent

Rendering_PostProcessing::ParameterOverride_T_Rendering_PostProcessing::AmbientOcclusionQuality

Functions
rendering_postprocessing::​ambientocclusionqualityparameter::​create
static UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter Create ()

Constructor replaces new;

Returns

UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter

rendering_postprocessing::​ambientocclusionqualityparameter::​fromassetbundle
static UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter