Rendering_PostProcessing::​AmbientOcclusionQuality
UnityObjectLink
Rendering_PostProcessing::​AmbientOcclusionQuality

enum:/TYPE/UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality///

Parent

UnityObjectLink

Variables
rendering_postprocessing::​ambientocclusionquality::​high
static readonly rendering_postprocessing::ambientocclusionquality::high

enum constant number 3

rendering_postprocessing::​ambientocclusionquality::​low
static readonly rendering_postprocessing::ambientocclusionquality::low

enum constant number 1

rendering_postprocessing::​ambientocclusionquality::​lowest
static readonly rendering_postprocessing::ambientocclusionquality::lowest

enum constant number 0

rendering_postprocessing::​ambientocclusionquality::​medium
static readonly rendering_postprocessing::ambientocclusionquality::medium

enum constant number 2

rendering_postprocessing::​ambientocclusionquality::​ultra
static readonly rendering_postprocessing::ambientocclusionquality::ultra

enum constant number 4

Functions
rendering_postprocessing::​ambientocclusionquality::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

rendering_postprocessing::​ambientocclusionquality::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality enum
)

no documentation

Parameters
enum
UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality

an enum of type Rendering_PostProcessing::AmbientOcclusionQuality

Returns

System.Int32

rendering_postprocessing::​ambientocclusionquality::​inttoenum
static UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::Rendering::PostProcessing::AmbientOcclusionQuality::Count()

Returns

UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::Rendering::PostProcessing::AmbientOcclusionQuality::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::Rendering::PostProcessing::AmbientOcclusionQuality::EnumToString(enum)

Returns

System.String