RenderingPath
UnityObjectLink
RenderingPath

enum:/TYPE/UnityEngine.RenderingPath///

Parent

UnityObjectLink

Variables
renderingpath::​deferredlighting
static readonly renderingpath::deferredlighting

enum constant number 2

renderingpath::​deferredshading
static readonly renderingpath::deferredshading

enum constant number 3

renderingpath::​forward
static readonly renderingpath::forward

enum constant number 1

renderingpath::​useplayersettings
static readonly renderingpath::useplayersettings

enum constant number 4

renderingpath::​vertexlit
static readonly renderingpath::vertexlit

enum constant number 0

Functions
renderingpath::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

renderingpath::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.RenderingPath enum
)

no documentation

Parameters
enum
UnityEngine.RenderingPath

an enum of type RenderingPath

Returns

System.Int32

renderingpath::​inttoenum
static UnityEngine.RenderingPath IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::RenderingPath::Count()

Returns

UnityEngine.RenderingPath

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::RenderingPath::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::RenderingPath::EnumToString(enum)

Returns

System.String