Rendering::​SynchronisationStage
UnityObjectLink
Rendering::​SynchronisationStage

enum:/TYPE/UnityEngine.Rendering.SynchronisationStage///

Parent

UnityObjectLink

Variables
rendering::​synchronisationstage::​pixelprocessing
static readonly rendering::synchronisationstage::pixelprocessing

enum constant number 1

rendering::​synchronisationstage::​vertexprocessing
static readonly rendering::synchronisationstage::vertexprocessing

enum constant number 0

Functions
rendering::​synchronisationstage::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

rendering::​synchronisationstage::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.Rendering.SynchronisationStage enum
)

no documentation

Parameters
enum
UnityEngine.Rendering.SynchronisationStage

an enum of type Rendering::SynchronisationStage

Returns

System.Int32

rendering::​synchronisationstage::​inttoenum
static UnityEngine.Rendering.SynchronisationStage IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::Rendering::SynchronisationStage::Count()

Returns

UnityEngine.Rendering.SynchronisationStage

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::Rendering::SynchronisationStage::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::Rendering::SynchronisationStage::EnumToString(enum)

Returns

System.String