| UnityEngine.Rendering.SphericalHarmonicsL2 op_Addition( |
| ) |
UnityEngine.Rendering.SphericalHarmonicsL2 lhs-no documentation
| lhs UnityEngine.Rendering.SphericalHarmonicsL2 | no documentation rhs - |
UnityEngine.Rendering.SphericalHarmonicsL2
| System.Void AddAmbientLight( |
| ) |
UnityEngine.Color color-no documentation
color -
System.Void
| System.Void AddDirectionalLight( |
| ) |
UnityEngine.Vector3 direction-no documentation
| direction UnityEngine.Vector3 | no documentation |
| color UnityEngine.Color | no documentation intensity - |
System.Void
System.Void
| System.Void Evaluate( |
| ) |
UnityEngine.Vector3[] directions-no documentation
| directions UnityEngine.Vector3[] | no documentation results - |
System.Void
| UnityEngine.Rendering.SphericalHarmonicsL2 op_Multiply( |
| ) |
UnityEngine.Rendering.SphericalHarmonicsL2 lhs-no documentation
| lhs UnityEngine.Rendering.SphericalHarmonicsL2 | no documentation rhs - |
UnityEngine.Rendering.SphericalHarmonicsL2
Constructor replaces new
UnityEngine.Rendering.SphericalHarmonicsL2