Rendering::​ShadowSamplingMode
UnityObjectLink
Rendering::​ShadowSamplingMode

enum:/TYPE/UnityEngine.Rendering.ShadowSamplingMode///

Parent

UnityObjectLink

Variables
rendering::​shadowsamplingmode::​comparedepths
static readonly rendering::shadowsamplingmode::comparedepths

enum constant number 0

rendering::​shadowsamplingmode::​none
static readonly rendering::shadowsamplingmode::none

enum constant number 2

rendering::​shadowsamplingmode::​rawdepth
static readonly rendering::shadowsamplingmode::rawdepth

enum constant number 1

Functions
rendering::​shadowsamplingmode::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

rendering::​shadowsamplingmode::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.Rendering.ShadowSamplingMode enum
)

no documentation

Parameters
enum
UnityEngine.Rendering.ShadowSamplingMode

an enum of type Rendering::ShadowSamplingMode

Returns

System.Int32

rendering::​shadowsamplingmode::​inttoenum
static UnityEngine.Rendering.ShadowSamplingMode IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::Rendering::ShadowSamplingMode::Count()

Returns

UnityEngine.Rendering.ShadowSamplingMode

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::Rendering::ShadowSamplingMode::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::Rendering::ShadowSamplingMode::EnumToString(enum)

Returns

System.String