Rendering::​ShaderPropertyType
UnityObjectLink
Rendering::​ShaderPropertyType

enum:/TYPE/UnityEngine.Rendering.ShaderPropertyType///

Parent

UnityObjectLink

Variables
rendering::​shaderpropertytype::​color
static readonly rendering::shaderpropertytype::color

enum constant number 0

rendering::​shaderpropertytype::​float
static readonly rendering::shaderpropertytype::float

enum constant number 2

rendering::​shaderpropertytype::​int
static readonly rendering::shaderpropertytype::int

enum constant number 5

rendering::​shaderpropertytype::​range
static readonly rendering::shaderpropertytype::range

enum constant number 3

rendering::​shaderpropertytype::​texture
static readonly rendering::shaderpropertytype::texture

enum constant number 4

rendering::​shaderpropertytype::​vector
static readonly rendering::shaderpropertytype::vector

enum constant number 1

Functions
rendering::​shaderpropertytype::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

rendering::​shaderpropertytype::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.Rendering.ShaderPropertyType enum
)

no documentation

Parameters
enum
UnityEngine.Rendering.ShaderPropertyType

an enum of type Rendering::ShaderPropertyType

Returns

System.Int32

rendering::​shaderpropertytype::​inttoenum
static UnityEngine.Rendering.ShaderPropertyType IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::Rendering::ShaderPropertyType::Count()

Returns

UnityEngine.Rendering.ShaderPropertyType

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::Rendering::ShaderPropertyType::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::Rendering::ShaderPropertyType::EnumToString(enum)

Returns

System.String