Rendering::​ShaderPropertyFlags
UnityObjectLink
Rendering::​ShaderPropertyFlags

enum:/TYPE/UnityEngine.Rendering.ShaderPropertyFlags///

Parent

UnityObjectLink

Variables
rendering::​shaderpropertyflags::​gamma
static readonly rendering::shaderpropertyflags::gamma

enum constant number 6

rendering::​shaderpropertyflags::​hdr
static readonly rendering::shaderpropertyflags::hdr

enum constant number 5

rendering::​shaderpropertyflags::​hideininspector
static readonly rendering::shaderpropertyflags::hideininspector

enum constant number 1

rendering::​shaderpropertyflags::​maincolor
static readonly rendering::shaderpropertyflags::maincolor

enum constant number 9

rendering::​shaderpropertyflags::​maintexture
static readonly rendering::shaderpropertyflags::maintexture

enum constant number 8

rendering::​shaderpropertyflags::​none
static readonly rendering::shaderpropertyflags::none

enum constant number 0

rendering::​shaderpropertyflags::​nonmodifiabletexturedata
static readonly rendering::shaderpropertyflags::nonmodifiabletexturedata

enum constant number 7

rendering::​shaderpropertyflags::​normal
static readonly rendering::shaderpropertyflags::normal

enum constant number 4

rendering::​shaderpropertyflags::​noscaleoffset
static readonly rendering::shaderpropertyflags::noscaleoffset

enum constant number 3

rendering::​shaderpropertyflags::​perrendererdata
static readonly rendering::shaderpropertyflags::perrendererdata

enum constant number 2

Functions
rendering::​shaderpropertyflags::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

rendering::​shaderpropertyflags::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.Rendering.ShaderPropertyFlags enum
)

no documentation

Parameters
enum
UnityEngine.Rendering.ShaderPropertyFlags

an enum of type Rendering::ShaderPropertyFlags

Returns

System.Int32

rendering::​shaderpropertyflags::​inttoenum
static UnityEngine.Rendering.ShaderPropertyFlags IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::Rendering::ShaderPropertyFlags::Count()

Returns

UnityEngine.Rendering.ShaderPropertyFlags

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::Rendering::ShaderPropertyFlags::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::Rendering::ShaderPropertyFlags::EnumToString(enum)

Returns

System.String