Rendering::​RenderTargetIdentifier
UnityObjectLink
Rendering::​RenderTargetIdentifier

/

Parent

UnityObjectLink

Variables
rendering::​rendertargetidentifier::​alldepthslices
static readonly System.Int32 rendering::rendertargetidentifier::alldepthslices
Functions
rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create ()

Constructor replaces new

Returns

UnityEngine.Rendering.RenderTargetIdentifier

rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create (
UnityEngine.RenderBuffer buf,
System.Int32 mipLevel,
UnityEngine.CubemapFace cubeFace,
System.Int32 depthSlice
)

Constructor replaces new;

Parameters
buf
UnityEngine.RenderBuffer

no description

mipLevel
System.Int32

no description

cubeFace
UnityEngine.CubemapFace

no description

depthSlice
System.Int32

no description

Returns

UnityEngine.Rendering.RenderTargetIdentifier

rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create (
UnityEngine.Texture tex,
System.Int32 mipLevel,
UnityEngine.CubemapFace cubeFace,
System.Int32 depthSlice
)

Constructor replaces new;

Parameters
tex
UnityEngine.Texture

no description

mipLevel
System.Int32

no description

cubeFace
UnityEngine.CubemapFace

no description

depthSlice
System.Int32

no description

Returns

UnityEngine.Rendering.RenderTargetIdentifier

rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create (
UnityEngine.Texture tex
)

Constructor replaces new;

Parameters
tex
UnityEngine.Texture

no description

Returns

UnityEngine.Rendering.RenderTargetIdentifier

rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create (
UnityEngine.Rendering.RenderTargetIdentifier renderTargetIdentifier,
System.Int32 mipLevel,
UnityEngine.CubemapFace cubeFace,
System.Int32 depthSlice
)

Constructor replaces new;

Parameters
renderTargetIdentifier
UnityEngine.Rendering.RenderTargetIdentifier

no description

mipLevel
System.Int32

no description

cubeFace
UnityEngine.CubemapFace

no description

depthSlice
System.Int32

no description

Returns

UnityEngine.Rendering.RenderTargetIdentifier

rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create (
System.Int32 nameID,
System.Int32 mipLevel,
UnityEngine.CubemapFace cubeFace,
System.Int32 depthSlice
)

Constructor replaces new;

Parameters
nameID
System.Int32

no description

mipLevel
System.Int32

no description

cubeFace
UnityEngine.CubemapFace

no description

depthSlice
System.Int32

no description

Returns

UnityEngine.Rendering.RenderTargetIdentifier

rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create (
System.Int32 nameID
)

Constructor replaces new;

Parameters
nameID
System.Int32

no description

Returns

UnityEngine.Rendering.RenderTargetIdentifier

rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create (
System.String name,
System.Int32 mipLevel,
UnityEngine.CubemapFace cubeFace,
System.Int32 depthSlice
)

Constructor replaces new;

Parameters
name
System.String

no description

mipLevel
System.Int32

no description

cubeFace
UnityEngine.CubemapFace

no description

depthSlice
System.Int32

no description

Returns

UnityEngine.Rendering.RenderTargetIdentifier

rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create (
System.String name
)

Constructor replaces new;

Parameters
name
System.String

no description

Returns

UnityEngine.Rendering.RenderTargetIdentifier

rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create (
UnityEngine.Rendering.BuiltinRenderTextureType type,
System.Int32 mipLevel,
UnityEngine.CubemapFace cubeFace,
System.Int32 depthSlice
)

Constructor replaces new;

Parameters
type
UnityEngine.Rendering.BuiltinRenderTextureType

no description

mipLevel
System.Int32

no description

cubeFace
UnityEngine.CubemapFace

no description

depthSlice
System.Int32

no description

Returns

UnityEngine.Rendering.RenderTargetIdentifier

rendering::​rendertargetidentifier::​create
static UnityEngine.Rendering.RenderTargetIdentifier Create (
UnityEngine.Rendering.BuiltinRenderTextureType type
)

Constructor replaces new;

Parameters
type
UnityEngine.Rendering.BuiltinRenderTextureType

no description

Returns

UnityEngine.Rendering.RenderTargetIdentifier

tostring
System.String ToString()
Returns

System.String