Rendering::​LocalKeyword
UnityObjectLink
Rendering::​LocalKeyword

/

Parent

UnityObjectLink

Variables
isoverridable
readonly System.Boolean isoverridable
isvalid
readonly System.Boolean isvalid
name
readonly System.String name
type
readonly UnityEngine.Rendering.ShaderKeywordType type
Functions
rendering::​localkeyword::​create
static UnityEngine.Rendering.LocalKeyword Create ()

Constructor replaces new

Returns

UnityEngine.Rendering.LocalKeyword

rendering::​localkeyword::​create
static UnityEngine.Rendering.LocalKeyword Create (
UnityEngine.ComputeShader shader,
System.String name
)

Constructor replaces new;

Parameters
shader
UnityEngine.ComputeShader

no description

name
System.String

no description

Returns

UnityEngine.Rendering.LocalKeyword

rendering::​localkeyword::​create
static UnityEngine.Rendering.LocalKeyword Create (
UnityEngine.Shader shader,
System.String name
)

Constructor replaces new;

Parameters
shader
UnityEngine.Shader

no description

name
System.String

no description

Returns

UnityEngine.Rendering.LocalKeyword

tostring
System.String ToString()
Returns

System.String