Rendering::​LightEvent
UnityObjectLink
Rendering::​LightEvent

enum:/TYPE/UnityEngine.Rendering.LightEvent///

Parent

UnityObjectLink

Variables
rendering::​lightevent::​afterscreenspacemask
static readonly rendering::lightevent::afterscreenspacemask

enum constant number 3

rendering::​lightevent::​aftershadowmap
static readonly rendering::lightevent::aftershadowmap

enum constant number 1

rendering::​lightevent::​aftershadowmappass
static readonly rendering::lightevent::aftershadowmappass

enum constant number 5

rendering::​lightevent::​beforescreenspacemask
static readonly rendering::lightevent::beforescreenspacemask

enum constant number 2

rendering::​lightevent::​beforeshadowmap
static readonly rendering::lightevent::beforeshadowmap

enum constant number 0

rendering::​lightevent::​beforeshadowmappass
static readonly rendering::lightevent::beforeshadowmappass

enum constant number 4

Functions
rendering::​lightevent::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

rendering::​lightevent::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.Rendering.LightEvent enum
)

no documentation

Parameters
enum
UnityEngine.Rendering.LightEvent

an enum of type Rendering::LightEvent

Returns

System.Int32

rendering::​lightevent::​inttoenum
static UnityEngine.Rendering.LightEvent IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::Rendering::LightEvent::Count()

Returns

UnityEngine.Rendering.LightEvent

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::Rendering::LightEvent::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::Rendering::LightEvent::EnumToString(enum)

Returns

System.String