Rendering::​GraphicsFenceType
UnityObjectLink
Rendering::​GraphicsFenceType

enum:/TYPE/UnityEngine.Rendering.GraphicsFenceType///

Parent

UnityObjectLink

Variables
rendering::​graphicsfencetype::​asyncqueuesynchronisation
static readonly rendering::graphicsfencetype::asyncqueuesynchronisation

enum constant number 0

rendering::​graphicsfencetype::​cpusynchronisation
static readonly rendering::graphicsfencetype::cpusynchronisation

enum constant number 1

Functions
rendering::​graphicsfencetype::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

rendering::​graphicsfencetype::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.Rendering.GraphicsFenceType enum
)

no documentation

Parameters
enum
UnityEngine.Rendering.GraphicsFenceType

an enum of type Rendering::GraphicsFenceType

Returns

System.Int32

rendering::​graphicsfencetype::​inttoenum
static UnityEngine.Rendering.GraphicsFenceType IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::Rendering::GraphicsFenceType::Count()

Returns

UnityEngine.Rendering.GraphicsFenceType

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::Rendering::GraphicsFenceType::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::Rendering::GraphicsFenceType::EnumToString(enum)

Returns

System.String