RenderTextureReadWrite
UnityObjectLink
RenderTextureReadWrite

enum:/TYPE/UnityEngine.RenderTextureReadWrite///

Parent

UnityObjectLink

Variables
rendertexturereadwrite::​default
static readonly rendertexturereadwrite::default

enum constant number 0

rendertexturereadwrite::​linear
static readonly rendertexturereadwrite::linear

enum constant number 1

rendertexturereadwrite::​srgb
static readonly rendertexturereadwrite::srgb

enum constant number 2

Functions
rendertexturereadwrite::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

rendertexturereadwrite::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.RenderTextureReadWrite enum
)

no documentation

Parameters
enum
UnityEngine.RenderTextureReadWrite

an enum of type RenderTextureReadWrite

Returns

System.Int32

rendertexturereadwrite::​inttoenum
static UnityEngine.RenderTextureReadWrite IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::RenderTextureReadWrite::Count()

Returns

UnityEngine.RenderTextureReadWrite

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::RenderTextureReadWrite::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::RenderTextureReadWrite::EnumToString(enum)

Returns

System.String