RenderTargetSetup
UnityObjectLink
RenderTargetSetup

/

Parent

UnityObjectLink

Variables
color
UnityEngine.RenderBuffer[] color
colorload
UnityEngine.Rendering.RenderBufferLoadAction[] colorload
colorstore
UnityEngine.Rendering.RenderBufferStoreAction[] colorstore
cubemapface
UnityEngine.CubemapFace cubemapface
depth
UnityEngine.RenderBuffer depth
depthload
UnityEngine.Rendering.RenderBufferLoadAction depthload
depthslice
System.Int32 depthslice
depthstore
UnityEngine.Rendering.RenderBufferStoreAction depthstore
miplevel
System.Int32 miplevel
Functions
rendertargetsetup::​create
static UnityEngine.RenderTargetSetup Create ()

Constructor replaces new

Returns

UnityEngine.RenderTargetSetup

rendertargetsetup::​create
static UnityEngine.RenderTargetSetup Create (
UnityEngine.RenderBuffer color,
UnityEngine.RenderBuffer depth,
System.Int32 mipLevel,
UnityEngine.CubemapFace face,
System.Int32 depthSlice
)

Constructor replaces new;

Parameters
color
UnityEngine.RenderBuffer

no description

depth
UnityEngine.RenderBuffer

no description

mipLevel
System.Int32

no description

face
UnityEngine.CubemapFace

no description

depthSlice
System.Int32

no description

Returns

UnityEngine.RenderTargetSetup

rendertargetsetup::​create
static UnityEngine.RenderTargetSetup Create (
UnityEngine.RenderBuffer color,
UnityEngine.RenderBuffer depth,
System.Int32 mipLevel,
UnityEngine.CubemapFace face
)

Constructor replaces new;

Parameters
color
UnityEngine.RenderBuffer

no description

depth
UnityEngine.RenderBuffer

no description

mipLevel
System.Int32

no description

face
UnityEngine.CubemapFace

no description

Returns

UnityEngine.RenderTargetSetup

rendertargetsetup::​create
static UnityEngine.RenderTargetSetup Create (
UnityEngine.RenderBuffer color,
UnityEngine.RenderBuffer depth,
System.Int32 mipLevel
)

Constructor replaces new;

Parameters
color
UnityEngine.RenderBuffer

no description

depth
UnityEngine.RenderBuffer

no description

mipLevel
System.Int32

no description

Returns

UnityEngine.RenderTargetSetup

rendertargetsetup::​create
static UnityEngine.RenderTargetSetup Create (
UnityEngine.RenderBuffer color,
UnityEngine.RenderBuffer depth
)

Constructor replaces new;

Parameters
color
UnityEngine.RenderBuffer

no description

depth
UnityEngine.RenderBuffer

no description

Returns

UnityEngine.RenderTargetSetup