class:/TYPE/UnityEngine.RectTransform//, can be loaded from an assetbundle using RectTransform::createfromassetbundle(bundlename,prefabname) /
enum constant number 0
enum constant number 1
enum constant number 3
enum constant number 0
enum constant number 1
enum constant number 2
System.Void
| System.Void GetLocalCorners( |
| ) |
UnityEngine.Vector3[] fourCornersArray-no documentation
fourCornersArray -
System.Void
| System.Void GetWorldCorners( |
| ) |
UnityEngine.Vector3[] fourCornersArray-no documentation
fourCornersArray -
System.Void
no documentation
System.Int32
| static System.Int32 EnumToInt( |
| ) |
no documentation
| enum UnityEngine.RectTransform Axis | an enum of type RectTransform::Axis |
System.Int32
| static UnityEngine.RectTransform+Axis IntToEnum( |
| ) |
no documentation
| enumnumber System.Int32 | an int lower than UnityEngine::RectTransform::Axis::Count() |
UnityEngine.RectTransform+Axis
Constructor replaces new;
UnityEngine.RectTransform
no documentation
System.Int32
| static System.Int32 EnumToInt( |
| ) |
no documentation
| enum UnityEngine.RectTransform Edge | an enum of type RectTransform::Edge |
System.Int32
| static UnityEngine.RectTransform+Edge IntToEnum( |
| ) |
no documentation
| enumnumber System.Int32 | an int lower than UnityEngine::RectTransform::Edge::Count() |
UnityEngine.RectTransform+Edge
| static UnityEngine.RectTransform CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.RectTransform
| System.Void SetInsetAndSizeFromParentEdge( |
| ) |
UnityEngine.RectTransform.Edge edge-no documentation
| edge UnityEngine.RectTransform.Edge | no documentation |
| inset System.Single | no documentation size - |
System.Void
| System.Void SetSizeWithCurrentAnchors( |
| ) |
UnityEngine.RectTransform.Axis axis-no documentation
| axis UnityEngine.RectTransform.Axis | no documentation size - |
System.Void