class:/TYPE/UnityEngine.Quattro.Android.MemoryAdvice//, can be loaded from an assetbundle using Quattro_Android::MemoryAdvice::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
UnityEngine.Quattro.Android.MemoryAdvice
| static UnityEngine.Quattro.Android.MemoryAdvice CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.Android.MemoryAdvice
UnityExtension:GetMemoryState,
UnityEngine.Quattro.Android.MemoryState
UnityExtension:Initialization,
UnityEngine.Quattro.Android.MemoryAdviceErrorCode
| static System.Void RegisterQuattroWatcher( |
| ) |
UnityExtension:will trigger OnLowMemory(string event),
| interval System.Int32 | no documentation |
System.Void