Quattro3D_Tiles_TileHouse::​TileDoorParameters
Quattro3D_Tiles::​TileParameters
Quattro3D_Tiles_TileHouse::​TileDoorParameters

class:/TYPE/UnityEngine.Quattro3D.Tiles.TileHouse.TileDoorParameters//, can be loaded from an assetbundle using Quattro3D_Tiles_TileHouse::TileDoorParameters::createfromassetbundle(bundlename,prefabname) /

Parent

Quattro3D_Tiles::TileParameters

Variables
doorinteriorto
System.String doorinteriorto
doorname
System.String doorname
doornamelabel
System.String doornamelabel
doorspawnto
System.String doorspawnto
outposition
UnityEngine.Vector3 outposition
Functions
dosetdoorinteriorto
System.Void DoSetDoorInteriorTo(
System.String doorInteriorTo
)

System.String doorInteriorTo-no documentation

Parameters

doorInteriorTo -

Returns

System.Void

dosetdoorname
System.Void DoSetDoorName(
System.String doorName
)

System.String doorName-no documentation

Parameters

doorName -

Returns

System.Void

dosetdoorspawnto
System.Void DoSetDoorSpawnTo(
System.String doorSpawnTo
)

System.String doorSpawnTo-no documentation

Parameters

doorSpawnTo -

Returns

System.Void

init
System.Void Init()
Returns

System.Void

quattro3d_tiles_tilehouse::​tiledoorparameters::​create
static UnityEngine.Quattro3D.Tiles.TileHouse.TileDoorParameters Create ()

Constructor replaces new;

Returns

UnityEngine.Quattro3D.Tiles.TileHouse.TileDoorParameters

quattro3d_tiles_tilehouse::​tiledoorparameters::​fromassetbundle
static UnityEngine.Quattro3D.Tiles.TileHouse.TileDoorParameters CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Quattro3D.Tiles.TileHouse.TileDoorParameters