Quattro3D_Tiles_TileBackGround::​TileBackGroundParameters
Quattro3D_Tiles::​TileParameters
Quattro3D_Tiles_TileBackGround::​TileBackGroundParameters

class:/TYPE/UnityEngine.Quattro3D.Tiles.TileBackGround.TileBackGroundParameters//, can be loaded from an assetbundle using Quattro3D_Tiles_TileBackGround::TileBackGroundParameters::createfromassetbundle(bundlename,prefabname) /

Parent

Quattro3D_Tiles::TileParameters

Variables
backgroundprefabs
System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] backgroundprefabs
backgroundprefabsname
System.String backgroundprefabsname
Functions
copyparametersto
System.Void CopyParametersTo(
UnityEngine.Quattro3D.Tiles.TileParameters other
)

UnityEngine.Quattro3D.Tiles.TileParameters other-no documentation

Parameters

other -

Returns

System.Void

init
System.Void Init(
System.Boolean inEditor
)

System.Boolean inEditor-no documentation

Parameters

inEditor -

Returns

System.Void

quattro3d_tiles_tilebackground::​tilebackgroundparameters::​create
static UnityEngine.Quattro3D.Tiles.TileBackGround.TileBackGroundParameters Create ()

Constructor replaces new;

Returns

UnityEngine.Quattro3D.Tiles.TileBackGround.TileBackGroundParameters

quattro3d_tiles_tilebackground::​tilebackgroundparameters::​fromassetbundle
static UnityEngine.Quattro3D.Tiles.TileBackGround.TileBackGroundParameters CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Quattro3D.Tiles.TileBackGround.TileBackGroundParameters

setbackgroundprefabs
System.Void SetBackGroundPrefabs(
UnityEngine.Material backGroundPrefab
)

UnityEngine.Material backGroundPrefab-no documentation

Parameters

backGroundPrefab -

Returns

System.Void