Quattro3D_MLAPIExtension::​BinaryReaderWrapper
UnityObjectLink
Quattro3D_MLAPIExtension::​BinaryReaderWrapper

class:/TYPE/UnityEngine.Quattro3D.MLAPIExtension.BinaryReaderWrapper/MLAPIExtension, /, can be loaded from an assetbundle using Quattro3D_MLAPIExtension::BinaryReaderWrapper::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Functions
getbool
System.Boolean GetBool()

MLAPIExtension,

Returns

System.Boolean

getchar
System.Char GetChar()

MLAPIExtension,

Returns

System.Char

getfloat
System.Single GetFloat()

MLAPIExtension,

Returns

System.Single

getint
System.Int32 GetInt()

MLAPIExtension,

Returns

System.Int32

getstring
System.String GetString()

MLAPIExtension,

Returns

System.String

quattro3d_mlapiextension::​binaryreaderwrapper::​fromassetbundle
static UnityEngine.Quattro3D.MLAPIExtension.BinaryReaderWrapper CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Quattro3D.MLAPIExtension.BinaryReaderWrapper