Quattro3D::​InternalExtensions3D
UnityObjectLink
Quattro3D::​InternalExtensions3D

class:/TYPE/UnityEngine.Quattro3D.InternalExtensions3D/graal unity extensions, /, can be loaded from an assetbundle using Quattro3D::InternalExtensions3D::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
quattro3d::​internalextensions3d::​oldplayersystemenabled
static System.Boolean quattro3d::internalextensions3d::oldplayersystemenabled

UnityExtension:obsolete, Old player movement system,

quattro3d::​internalextensions3d::​syncserverplayerstransformfromquattrolegacysystem
static System.Boolean quattro3d::internalextensions3d::syncserverplayerstransformfromquattrolegacysystem

UnityExtension:used when trying to make litenetlib code authoritative to move serverplayers,

Functions
quattro3d::​internalextensions3d::​create
static UnityEngine.Quattro3D.InternalExtensions3D Create ()

Constructor replaces new;

Returns

UnityEngine.Quattro3D.InternalExtensions3D

quattro3d::​internalextensions3d::​fromassetbundle
static UnityEngine.Quattro3D.InternalExtensions3D CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Quattro3D.InternalExtensions3D