class:/TYPE/UnityEngine.Quattro.SortingGroupAutoSet/UnityExtension:component to add to your playerserverplayernpc etc. it creates a sorting group, and sync it every frame to sync with quattro normal rendering, /, can be loaded from an assetbundle using Quattro::SortingGroupAutoSet::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
UnityEngine.Quattro.SortingGroupAutoSet
| static UnityEngine.Quattro.SortingGroupAutoSet CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Quattro.SortingGroupAutoSet
| System.Void Set( |
| ) |
UnityExtension:order <0 before graal, >0 between graal rendered things ( put 999 for after for ex), onTop or normal render queue,
| index System.Int32 | no documentation |
| onTop System.Boolean | no documentation |
System.Void
UnityExtension:do not sync the sortinggroup with quattro anymore,
System.Void