Quattro::​MonoBehaviourEventHandler
MonoBehaviour
Quattro::​MonoBehaviourEventHandler

class:/TYPE/UnityEngine.Quattro.MonoBehaviourEventHandler//, can be loaded from an assetbundle using Quattro::MonoBehaviourEventHandler::createfromassetbundle(bundlename,prefabname) /

Parent

MonoBehaviour

Variables
debugcollisions
System.Boolean debugcollisions
layermask
System.Int32 layermask
uselayermask
System.Boolean uselayermask
Functions
quattro::​monobehavioureventhandler::​create
static UnityEngine.Quattro.MonoBehaviourEventHandler Create ()

Constructor replaces new;

Returns

UnityEngine.Quattro.MonoBehaviourEventHandler

quattro::​monobehavioureventhandler::​fromassetbundle
static UnityEngine.Quattro.MonoBehaviourEventHandler CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Quattro.MonoBehaviourEventHandler