Quattro::​AssetLoadingExtension
UnityObjectLink
Quattro::​AssetLoadingExtension

class:/TYPE/UnityEngine.Quattro.AssetLoadingExtension/UnityExtension:AssetLoadingExtension, /, can be loaded from an assetbundle using Quattro::AssetLoadingExtension::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
quattro::​assetloadingextension::​loadinggifs
static System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] quattro::assetloadingextension::loadinggifs
Functions
quattro::​assetloadingextension::​duplicatetextureandyflip
static UnityEngine.Texture2D DuplicateTextureAndYFlip(
UnityEngine.Texture2D source
)

UnityEngine.Texture2D source-no documentation

Parameters

source -

Returns

UnityEngine.Texture2D

quattro::​assetloadingextension::​loadimage
static UnityEngine.Texture2D LoadImage(
System.String imageName
)

UnityExtension:Loads a texture with quattro,

Parameters
imageName
System.String

no documentation

Returns

UnityEngine.Texture2D

quattro::​assetloadingextension::​loadobj
static UnityEngine.GameObject LoadObj(
System.String objName,
System.String mtlName
)

UnityExtension:Loads Obj into a GameObject with its material, will try to find textures in the filesystem,

Parameters
objName
System.String

no documentation

mtlName
System.String

no documentation

Returns

UnityEngine.GameObject

quattro::​assetloadingextension::​loadobj
static UnityEngine.GameObject LoadObj(
System.String objName
)

UnityExtension:Loads Obj into a GameObject,

Parameters
objName
System.String

no documentation

Returns

UnityEngine.GameObject