| UnityEngine.Quaternion op_Multiply( |
| ) |
UnityEngine.Quaternion lhs-no documentation
| lhs UnityEngine.Quaternion | no documentation rhs - |
UnityEngine.Quaternion
| UnityEngine.Vector3 op_Multiply( |
| ) |
UnityEngine.Quaternion rotation-no documentation
| rotation UnityEngine.Quaternion | no documentation point - |
UnityEngine.Vector3
System.Void
| static System.Single Angle( |
| ) |
UnityEngine.Quaternion a-no documentation
| a UnityEngine.Quaternion | no documentation b - |
System.Single
| static UnityEngine.Quaternion AngleAxis( |
| ) |
System.Single angle-no documentation
| angle System.Single | no documentation axis - |
UnityEngine.Quaternion
| static UnityEngine.Quaternion Create ( |
| ) |
Constructor replaces new;
| x System.Single | no description |
| y System.Single | no description |
| z System.Single | no description |
| w System.Single | no description |
UnityEngine.Quaternion
Constructor replaces new
UnityEngine.Quaternion
| static System.Single Dot( |
| ) |
UnityEngine.Quaternion a-no documentation
| a UnityEngine.Quaternion | no documentation b - |
System.Single
| static UnityEngine.Quaternion Euler( |
| ) |
System.Single x-no documentation
| x System.Single | no documentation |
| y System.Single | no documentation z - |
UnityEngine.Quaternion
| static UnityEngine.Quaternion Euler( |
| ) |
UnityEngine.Vector3 euler-no documentation
euler -
UnityEngine.Quaternion
| static UnityEngine.Quaternion FromToRotation( |
| ) |
UnityEngine.Vector3 fromDirection-no documentation
| fromDirection UnityEngine.Vector3 | no documentation toDirection - |
UnityEngine.Quaternion
| static UnityEngine.Quaternion Inverse( |
| ) |
UnityEngine.Quaternion rotation-no documentation
rotation -
UnityEngine.Quaternion
| static UnityEngine.Quaternion Lerp( |
| ) |
UnityEngine.Quaternion a-no documentation
| a UnityEngine.Quaternion | no documentation |
| b UnityEngine.Quaternion | no documentation t - |
UnityEngine.Quaternion
| static UnityEngine.Quaternion LerpUnclamped( |
| ) |
UnityEngine.Quaternion a-no documentation
| a UnityEngine.Quaternion | no documentation |
| b UnityEngine.Quaternion | no documentation t - |
UnityEngine.Quaternion
| static UnityEngine.Quaternion LookRotation( |
| ) |
UnityEngine.Vector3 forward-no documentation
| forward UnityEngine.Vector3 | no documentation upwards - |
UnityEngine.Quaternion
| static UnityEngine.Quaternion LookRotation( |
| ) |
UnityEngine.Vector3 forward-no documentation
forward -
UnityEngine.Quaternion
| static UnityEngine.Quaternion Normalize( |
| ) |
UnityEngine.Quaternion q-no documentation
q -
UnityEngine.Quaternion
| static UnityEngine.Quaternion RotateTowards( |
| ) |
UnityEngine.Quaternion from-no documentation
| from UnityEngine.Quaternion | no documentation |
| to UnityEngine.Quaternion | no documentation maxDegreesDelta - |
UnityEngine.Quaternion
| static UnityEngine.Quaternion Slerp( |
| ) |
UnityEngine.Quaternion a-no documentation
| a UnityEngine.Quaternion | no documentation |
| b UnityEngine.Quaternion | no documentation t - |
UnityEngine.Quaternion
| static UnityEngine.Quaternion SlerpUnclamped( |
| ) |
UnityEngine.Quaternion a-no documentation
| a UnityEngine.Quaternion | no documentation |
| b UnityEngine.Quaternion | no documentation t - |
UnityEngine.Quaternion
| System.Void Set( |
| ) |
System.Single newX-no documentation
| newX System.Single | no documentation |
| newY System.Single | no documentation |
| newZ System.Single | no documentation newW - |
System.Void
| System.Void SetFromToRotation( |
| ) |
UnityEngine.Vector3 fromDirection-no documentation
| fromDirection UnityEngine.Vector3 | no documentation toDirection - |
System.Void
| System.Void SetLookRotation( |
| ) |
UnityEngine.Vector3 view-no documentation
| view UnityEngine.Vector3 | no documentation up - |
System.Void
| System.Void SetLookRotation( |
| ) |
UnityEngine.Vector3 view-no documentation
view -
System.Void
| System.String ToString( |
| ) |
System.String format-no documentation
format -
System.String
System.String