Quaternion
UnityObjectLink
Quaternion

/

Parent

UnityObjectLink

Variables
eulerangles
UnityEngine.Vector3 eulerangles
normalized
readonly UnityEngine.Quaternion normalized
quaternion::​identity
static readonly UnityEngine.Quaternion quaternion::identity
quaternion::​kepsilon
static readonly System.Single quaternion::kepsilon
w
System.Single w
x
System.Single x
y
System.Single y
z
System.Single z
Functions
mult
UnityEngine.Quaternion op_Multiply(
UnityEngine.Quaternion lhs,
UnityEngine.Quaternion rhs
)

UnityEngine.Quaternion lhs-no documentation

Parameters
lhs
UnityEngine.Quaternion

no documentation rhs -

Returns

UnityEngine.Quaternion

mult
UnityEngine.Vector3 op_Multiply(
UnityEngine.Quaternion rotation,
UnityEngine.Vector3 point
)

UnityEngine.Quaternion rotation-no documentation

Parameters
rotation
UnityEngine.Quaternion

no documentation point -

Returns

UnityEngine.Vector3

normalize
System.Void Normalize()
Returns

System.Void

quaternion::​angle
static System.Single Angle(
UnityEngine.Quaternion a,
UnityEngine.Quaternion b
)

UnityEngine.Quaternion a-no documentation

Parameters
a
UnityEngine.Quaternion

no documentation b -

Returns

System.Single

quaternion::​angleaxis
static UnityEngine.Quaternion AngleAxis(
System.Single angle,
UnityEngine.Vector3 axis
)

System.Single angle-no documentation

Parameters
angle
System.Single

no documentation axis -

Returns

UnityEngine.Quaternion

quaternion::​create
static UnityEngine.Quaternion Create (
System.Single x,
System.Single y,
System.Single z,
System.Single w
)

Constructor replaces new;

Parameters
x
System.Single

no description

y
System.Single

no description

z
System.Single

no description

w
System.Single

no description

Returns

UnityEngine.Quaternion

quaternion::​create
static UnityEngine.Quaternion Create ()

Constructor replaces new

Returns

UnityEngine.Quaternion

quaternion::​dot
static System.Single Dot(
UnityEngine.Quaternion a,
UnityEngine.Quaternion b
)

UnityEngine.Quaternion a-no documentation

Parameters
a
UnityEngine.Quaternion

no documentation b -

Returns

System.Single

quaternion::​euler
static UnityEngine.Quaternion Euler(
System.Single x,
System.Single y,
System.Single z
)

System.Single x-no documentation

Parameters
x
System.Single

no documentation

y
System.Single

no documentation z -

Returns

UnityEngine.Quaternion

quaternion::​euler
static UnityEngine.Quaternion Euler(
UnityEngine.Vector3 quaternion::euler
)

UnityEngine.Vector3 euler-no documentation

Parameters

euler -

Returns

UnityEngine.Quaternion

quaternion::​fromtorotation
static UnityEngine.Quaternion FromToRotation(
UnityEngine.Vector3 fromDirection,
UnityEngine.Vector3 toDirection
)

UnityEngine.Vector3 fromDirection-no documentation

Parameters
fromDirection
UnityEngine.Vector3

no documentation toDirection -

Returns

UnityEngine.Quaternion

quaternion::​inverse
static UnityEngine.Quaternion Inverse(
UnityEngine.Quaternion rotation
)

UnityEngine.Quaternion rotation-no documentation

Parameters

rotation -

Returns

UnityEngine.Quaternion

quaternion::​lerp
static UnityEngine.Quaternion Lerp(
UnityEngine.Quaternion a,
UnityEngine.Quaternion b,
System.Single t
)

UnityEngine.Quaternion a-no documentation

Parameters
a
UnityEngine.Quaternion

no documentation

b
UnityEngine.Quaternion

no documentation t -

Returns

UnityEngine.Quaternion

quaternion::​lerpunclamped
static UnityEngine.Quaternion LerpUnclamped(
UnityEngine.Quaternion a,
UnityEngine.Quaternion b,
System.Single t
)

UnityEngine.Quaternion a-no documentation

Parameters
a
UnityEngine.Quaternion

no documentation

b
UnityEngine.Quaternion

no documentation t -

Returns

UnityEngine.Quaternion

quaternion::​lookrotation
static UnityEngine.Quaternion LookRotation(
UnityEngine.Vector3 forward,
UnityEngine.Vector3 upwards
)

UnityEngine.Vector3 forward-no documentation

Parameters
forward
UnityEngine.Vector3

no documentation upwards -

Returns

UnityEngine.Quaternion

quaternion::​lookrotation
static UnityEngine.Quaternion LookRotation(
UnityEngine.Vector3 forward
)

UnityEngine.Vector3 forward-no documentation

Parameters

forward -

Returns

UnityEngine.Quaternion

quaternion::​normalize
static UnityEngine.Quaternion Normalize(
UnityEngine.Quaternion q
)

UnityEngine.Quaternion q-no documentation

Parameters

q -

Returns

UnityEngine.Quaternion

quaternion::​rotatetowards
static UnityEngine.Quaternion RotateTowards(
UnityEngine.Quaternion from,
UnityEngine.Quaternion to,
System.Single maxDegreesDelta
)

UnityEngine.Quaternion from-no documentation

Parameters
from
UnityEngine.Quaternion

no documentation

to
UnityEngine.Quaternion

no documentation maxDegreesDelta -

Returns

UnityEngine.Quaternion

quaternion::​slerp
static UnityEngine.Quaternion Slerp(
UnityEngine.Quaternion a,
UnityEngine.Quaternion b,
System.Single t
)

UnityEngine.Quaternion a-no documentation

Parameters
a
UnityEngine.Quaternion

no documentation

b
UnityEngine.Quaternion

no documentation t -

Returns

UnityEngine.Quaternion

quaternion::​slerpunclamped
static UnityEngine.Quaternion SlerpUnclamped(
UnityEngine.Quaternion a,
UnityEngine.Quaternion b,
System.Single t
)

UnityEngine.Quaternion a-no documentation

Parameters
a
UnityEngine.Quaternion

no documentation

b
UnityEngine.Quaternion

no documentation t -

Returns

UnityEngine.Quaternion

set
System.Void Set(
System.Single newX,
System.Single newY,
System.Single newZ,
System.Single newW
)

System.Single newX-no documentation

Parameters
newX
System.Single

no documentation

newY
System.Single

no documentation

newZ
System.Single

no documentation newW -

Returns

System.Void

setfromtorotation
System.Void SetFromToRotation(
UnityEngine.Vector3 fromDirection,
UnityEngine.Vector3 toDirection
)

UnityEngine.Vector3 fromDirection-no documentation

Parameters
fromDirection
UnityEngine.Vector3

no documentation toDirection -

Returns

System.Void

setlookrotation
System.Void SetLookRotation(
UnityEngine.Vector3 view,
UnityEngine.Vector3 up
)

UnityEngine.Vector3 view-no documentation

Parameters
view
UnityEngine.Vector3

no documentation up -

Returns

System.Void

setlookrotation
System.Void SetLookRotation(
UnityEngine.Vector3 view
)

UnityEngine.Vector3 view-no documentation

Parameters

view -

Returns

System.Void

tostring
System.String ToString(
System.String format
)

System.String format-no documentation

Parameters

format -

Returns

System.String

tostring
System.String ToString()
Returns

System.String